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Enpolti the Stops
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Stat Block
--- Enpolti the Stops --- Runes: Fire/Sky Man Fertility Type: Player Character Homeland: Grazelands Occupation: Heavy Cavalry Rune Lord of Cult: Yelm Standard of Living: Free Income: 60 L Ransom: 500 L Description: Enpolti the Stops is Hedonistic and Tough. He is a Epic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 15 (75%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 27% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Yelm - Rune Lord - Rune Points: 8 Elemental Runes: Fire/Sky 100% Moon 70% Earth 60% Power Runes: Man 95% Fertility 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 24% Drive (Chariot) 5% Jump 61% Ride (Horse) 170% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 40% Speak (Firespeech) 20% Speak (Heortling) 0% Speak (Pure Horse Tongue) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 85% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 20% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 35% Game 20% Herd 85% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 45% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 35% Listen 65% Scan 80% Search 40% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 95% Battle Axe 15% Broadsword 25% Dagger 55% Fist 30% Grapple 55% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 70% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 35% Crossbows 55% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 30% Small Shield 60% Spirit Magic: Slow (1pts) Light (1pts) Ignite (1pts) Befuddle (2pts) Firearrow (2pts) Disruption (1pts) Coordination (3pts) Detect Enemies (1pts) Rune Spells: Cloud Clear (1pts) Fight Disease (1pts) Summon Fire Elemental (1pts) Dismiss Fire Elemental (1pts) Shield (1pts) Command (2pts) Sunspear (3pts) Sureshot (1pts) Melee Attacks: Long Spear 95% 1D10+1+1D4 SR 4 10/10 HP Small Shield 60% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Light Crossbow 55% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Enpolti the Stops ** Runes: Fire/Sky Man Fertility Homeland: Grazelands, Occupation: Heavy Cavalry, Rune Lord of Cult: Yelm STR: 11, CON: 15, SIZ: 15, DEX: 12, INT: 15, POW: 15, CHA: 12, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 60%, Reputation 27%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Yelm - Rune Lord - Rune Points: 8 Runes: Earth 60%, Fire/Sky 100%, Moon 70%, Fertility 95%, Man 95%, Skills: Ride (Horse) 170%, 2H Spear 95%, Battle 85%, Herd 85%, Scan 80%, Spirit Combat 80%, Pike 70%, Climb 65%, Listen 65%, Jump 61%, Homeland Lore (Local) 60%, Small Shield 60%, Dagger 55%, Crossbows 55% Spirit Magic: Detect Enemies (1pts), Slow (1pts), Light (1pts), Ignite (1pts), Befuddle (2pts), Firearrow (2pts), Disruption (1pts), Coordination (3pts) Rune Spells: Dismiss Fire Elemental (1pts), Shield (1pts), Command (2pts), Sunspear (3pts), Sureshot (1pts), Cloud Clear (1pts), Fight Disease (1pts), Summon Fire Elemental (1pts) Attacks: Small Shield 60% 1D3+1D4 SR 7 8/8 HP Long Spear 95% 1D10+1+1D4 SR 4 10/10 HP Light Crossbow 55% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,