The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Caransson
Full Character
Stat Block
--- Caransson --- Runes: Movement Harmony Air Type: Player Character Homeland: Esrolia Occupation: Fisher Rune Lord of Cult: Orlanth Adventurous Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Caransson is Late and Deceiving. He is a Epic adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 15 (75%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (City) 60% Loyalty (Clan) 60% Devotion (Orlanth) 60% Reputation 20% Love (Family) 70% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Air 90% Moon 70% Earth 10% Fire/Sky 60% Power Runes: Harmony 95% Movement 95% Condition Runes: Skills: **Agility (+10%)** Boat 85% Climb 90% Dodge 46% Drive (Chariot) 15% Jump 89% Ride (Horse) 15% Swim 95% **Communication (+5%)** Act 10% Art 10% Bargain 15% Charm 20% Dance 65% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 30% Sing 30% Speak (Esrolian) 55% Speak (Heortling) 0% Speak (Stormspeech) 25% Speak (Tradetalk) 25% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 15% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Esrolian) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 85% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 65% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 50% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 50% Broadsword 25% Dagger 55% Fist 65% Grapple 65% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 60% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 40% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 35% **Shield (+15%)** Large Shield 65% Medium Shield 70% Small Shield 95% Spirit Magic: Mobility (1pts) Bladesharp (4pts) Fanaticism (1pts) Heal (1pts) Rune Spells: Summon Elemental (1pts) Dismiss Elemental (1pts) Flight (1pts) Shield (1pts) Lightning (1pts) Mist Cloud (1pts) Wind Words (1pts) Summons of Evil (3pts) Melee Attacks: Grapple 65% Special+1D4 SR 7 0/0 HP Small Shield 95% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Thrown Javelin 45% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Caransson ** Runes: Movement Harmony Air Homeland: Esrolia, Occupation: Fisher, Rune Lord of Cult: Orlanth Adventurous STR: 17, CON: 12, SIZ: 15, DEX: 13, INT: 15, POW: 15, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 20%, Love (Family) 70%, Loyalty (City) 60%, Loyalty (Clan) 60%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Moon 70%, Earth 10%, Fire/Sky 60%, Air 90%, Movement 95%, Harmony 95%, Skills: Swim 95%, Small Shield 95%, Climb 90%, Jump 89%, Boat 85%, Meditate 85%, Medium Shield 70%, Fist 65%, Scan 65%, Large Shield 65%, Crossbows 65%, Dance 65%, Grapple 65%, Composite Bow 60% Spirit Magic: Bladesharp (4pts), Fanaticism (1pts), Heal (1pts), Mobility (1pts) Rune Spells: Mist Cloud (1pts), Wind Words (1pts), Summons of Evil (3pts), Summon Elemental (1pts), Dismiss Elemental (1pts), Flight (1pts), Shield (1pts), Lightning (1pts) Attacks: Grapple 65% Special+1D4 SR 7 0/0 HP Small Shield 95% 1D3+1D4 SR 6 8/8 HP Thrown Javelin 45% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,