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Tyrania
Full Character
Stat Block
--- Tyrania --- Runes: Truth Movement Fire/Sky Type: Player Character Homeland: Grazelands Occupation: Light Cavalry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 13 (65%) Constitution: 11 (55%) Size: 16 (80%) Dexterity: 16 (80%) Intelligence: 17 (85%) Power: 10 (50%) Charisma: 16 (80%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 10 Movement: Ground: 8 Passions & Reputations: Devotion (Yelmalio) 60% Hate (Storm Tribes) 60% Loyalty (Pot Of Woad Giver) 60% Loyalty (Feathered Horse Queen) 60% Honor 90% Reputation 12% Love (Family) 70% Loyalty (Clan) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Water 45% Fire/Sky 70% Air 45% Power Runes: Man 35% Death 50% Disorder 50% Truth 75% Stasis 25% Harmony 50% Movement 75% Beast 65% Illusion 25% Fertility 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 10% Ride (Horse) 45% Ride (Horses) 70% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 40% Speak (Heortling) 0% Speak (Flamespeech) 30% Speak (Pure Horse Tongue) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 70% Bureacracy 0% Celestial Lore 30% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 50% Customs (Heortling) 0% Customs (Grazeland Pony Breeders) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 50% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 65% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 70% Scan 70% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 70% Battle Axe 25% Broadsword 65% Dagger 50% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 70% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 65% Small Shield 45% Spirit Magic: Multimissile (2pts) Firearrow (2pts) Coordination (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Dagger 50% 1D4+2+1D4 SR 6 6/6 HP Broadsword 65% 1D8+1+1D4 SR 4 12/12 HP Long Spear 70% 1D10+1+1D4 SR 2 10/10 HP Medium Shield 65% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: Composite Bow 70% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Tyrania ** Runes: Truth Movement Fire/Sky Homeland: Grazelands, Occupation: Light Cavalry, Initiate of Cult: Yelmalio STR: 13, CON: 11, SIZ: 16, DEX: 16, INT: 17, POW: 10, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Hate (Storm Tribes) 60%, Loyalty (Pot Of Woad Giver) 60%, Loyalty (Feathered Horse Queen) 60%, Honor 90%, Reputation 12%, Love (Family) 70%, Loyalty (Clan) 60%, Devotion (Yelmalio) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Air 45%, Water 45%, Fire/Sky 70%, Fertility 50%, Beast 65%, Illusion 25%, Man 35%, Death 50%, Disorder 50%, Harmony 50%, Movement 75%, Truth 75%, Stasis 25%, Skills: Composite Bow 70%, 2H Spear 70%, Listen 70%, Ride (Horses) 70%, Battle 70%, Scan 70%, Broadsword 65%, Medium Shield 65%, Worship (Yelmalio) 65%, Speak (Pure Horse Tongue) 60%, Jump 53%, Herd 50%, Cult Lore (Yelmalio) 50%, Dagger 50% Spirit Magic: Coordination (1pts), Multimissile (2pts), Firearrow (2pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Dagger 50% 1D4+2+1D4 SR 6 6/6 HP Broadsword 65% 1D8+1+1D4 SR 4 12/12 HP Long Spear 70% 1D10+1+1D4 SR 2 10/10 HP Medium Shield 65% 1D4+1D4 SR 5 12/12 HP Composite Bow 70% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,