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Hendetin
Full Character
Stat Block
--- Hendetin --- Runes: Illusion Death Fire/Sky Type: Player Character Homeland: Grazelands Occupation: Bandit Initiate of Cult: Seven Mothers Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Hendetin is Satisfied and Adventurous. He is a Common adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Loyalty (Feathered Horse Queen) 60% Reputation 5% Love (Family) 60% Loyalty (Clan) 60% Hate (Authority) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Earth 40% Fire/Sky 70% Air 20% Power Runes: Illusion 75% Death 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 44% Drive (Chariot) 15% Jump 71% Ride (Horse) 50% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 25% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 45% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 55% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+10%)** Hide 50% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 35% 2H Spear 85% Battle Axe 25% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 45% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 40% Small Shield 65% Spirit Magic: Shimmer (4pts) Magic Point Enchantment (1pts) Rune Spells: Summon Darkness Elemental (1pts) Melee Attacks: Long Spear 85% 1D10+1 SR 3 10/10 HP Small Shield 65% 1D3 SR 6 8/8 HP Ranged Attacks: Composite Bow 45% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Hendetin ** Runes: Illusion Death Fire/Sky Homeland: Grazelands, Occupation: Bandit, Initiate of Cult: Seven Mothers STR: 8, CON: 13, SIZ: 13, DEX: 17, INT: 15, POW: 13, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Clan) 60%, Hate (Authority) 60%, Loyalty (Temple) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Air 20%, Earth 40%, Fire/Sky 70%, Illusion 75%, Death 75%, Skills: 2H Spear 85%, Jump 71%, Small Shield 65%, Survival 60%, Climb 60%, Read/Write (New Pelorian) 55%, Speak (Pure Horse Tongue) 55%, Ride (Horse) 50%, Hide 50%, Composite Bow 45%, Herd 45%, Dodge 44%, Fist 40%, Spirit Combat 40% Spirit Magic: Shimmer (4pts), Magic Point Enchantment (1pts) Rune Spells: Summon Darkness Elemental (1pts) Attacks: Long Spear 85% 1D10+1 SR 3 10/10 HP Small Shield 65% 1D3 SR 6 8/8 HP Composite Bow 45% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,