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Gorseph
Full Character
Stat Block
--- Gorseph --- Runes: Fertility Man Air Type: Player Character Homeland: Old Tarsh Occupation: Hunter Initiate of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 12 (60%) Constitution: 17 (85%) Size: 15 (75%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 18 (90%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+3 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Devotion 60% Reputation 5% Love (Family) 70% Loyalty (Clan) 70% Loyalty (Shaker Temple) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Darkness 5% Fire/Sky 25% Air 70% Earth 55% Power Runes: Beast 25% Death 25% Harmony 33% Disorder 67% Illusion 50% Fertility 75% Stasis 50% Movement 50% Man 75% Truth 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 47% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 20% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 25% Orate 20% Sing 40% Speak (Heortling) 0% Speak (Tarshite) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Foundchild) 35% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Foundchild) 30% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 40% Search 30% Track 65% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 50% Dagger 40% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 75% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Distraction (0pts) Multimissile (0pts) Rune Spells: Sureshot (1pts) Melee Attacks: Broadsword 50% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 1 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 1 7/7 HP (9-11) - Abdomen Armor: 1 6/6 HP (5-8) - L Leg Armor: 1 6/6 HP (1-4) - R Leg Armor: 1 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Gorseph ** Runes: Fertility Man Air Homeland: Old Tarsh, Occupation: Hunter, Initiate of Cult: Foundchild STR: 12, CON: 17, SIZ: 15, DEX: 11, INT: 14, POW: 15, CHA: 18, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Honor 60%, Devotion 60%, Reputation 5%, Love (Family) 70%, Loyalty (Clan) 70%, Loyalty (Shaker Temple) 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Air 70%, Earth 55%, Darkness 5%, Fire/Sky 25%, Disorder 67%, Beast 25%, Death 25%, Harmony 33%, Illusion 50%, Fertility 75%, Stasis 50%, Movement 50%, Truth 50%, Man 75%, Skills: Composite Bow 75%, Track 65%, Listen 65%, Speak (Tarshite) 60%, Broadsword 50%, Dodge 47%, Spirit Combat 45%, Dagger 40%, Sing 40%, Animal Lore 40%, Scan 40%, Climb 40%, Cult Lore (Foundchild) 35%, Peaceful Cut 35% Spirit Magic: Distraction (0pts), Multimissile (0pts) Rune Spells: Sureshot (1pts) Attacks: Broadsword 50% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Composite Bow 75% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 1 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 1 7/7 HP (9-11) - Abdomen Armor: 1 6/6 HP (5-8) - L Leg Armor: 1 6/6 HP (1-4) - R Leg Armor: 1 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,