The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Onelir Red
Full Character
Stat Block
--- Onelir Red --- Runes: Man Truth Fire/Sky Type: Player Character Homeland: Lunar Tarsh Occupation: Herder Initiate of Cult: Yelmalio Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Onelir Red is Spendthrift and Sulky. She is a Common adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 6 (30%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 18 (90%) Power: 6 (30%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 7 Healing Rate: 1 Magic Points: 6 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 60% Loyalty (Clan) 70% Devotion (Yelmalio) 60% Loyalty (Shaker Temple) 60% **Cults: Yelmalio - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 60% Air 40% Moon 10% Darkness 20% Power Runes: Man 75% Truth 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 56% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 40% Speak (Flamespeech) 45% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 20% Bureacracy 0% Celestial Lore 35% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 25% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 30% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 60% Plant Lore 15% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 15% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 55% Search 35% Track 25% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 45% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 65% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 50% Medium Shield 35% Small Shield 25% Spirit Magic: Light (1pts) Repair (1pts) Lantern (1pts) Coordination (2pts) Rune Spells: Sunbright (2pts) Melee Attacks: Long Spear 40% 1D10+1+1D4 SR 4 10/10 HP Large Shield 50% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Composite Bow 65% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Onelir Red ** Runes: Man Truth Fire/Sky Homeland: Lunar Tarsh, Occupation: Herder, Initiate of Cult: Yelmalio STR: 15, CON: 6, SIZ: 15, DEX: 12, INT: 18, POW: 6, CHA: 11, Derived Stats: Hit Points: 7, Magic Points: 6, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Clan) 70%, Devotion (Yelmalio) 60%, Loyalty (Shaker Temple) 60%, Cults: Yelmalio - Initiate - Rune Points: 1 Runes: Moon 10%, Darkness 20%, Fire/Sky 60%, Air 40%, Man 75%, Truth 75%, Skills: Composite Bow 65%, Peaceful Cut 60%, Jump 56%, Speak (New Pelorian) 55%, Scan 55%, Large Shield 50%, Speak (Flamespeech) 45%, Farm 45%, Dagger 45%, Herd 45%, Climb 40%, Homeland Lore (Local) 40%, Javelin 40%, Sing 40% Spirit Magic: Light (1pts), Repair (1pts), Lantern (1pts), Coordination (2pts) Rune Spells: Sunbright (2pts) Attacks: Long Spear 40% 1D10+1+1D4 SR 4 10/10 HP Large Shield 50% 1D6+1D4 SR 7 16/16 HP Composite Bow 65% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,