The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Quackbull
Full Character
Stat Block
--- Quackbull --- Runes: Air Death Beast Type: Player Character Homeland: Durulz (Ducks) Occupation: Heavy Infantry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 13 (65%) Constitution: 17 (85%) Size: 7 (35%) Dexterity: 15 (75%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 25% Hate (Caos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Tribu) 60% Devotion (Storm Bull) 60% Honor 70% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Fire/Sky 20% Power Runes: Death 85% Harmony 50% Movement 50% Fertility 15% Truth 50% Disorder 50% Man 15% Beast 85% Stasis 50% Illusion 50% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 0% Swim 85% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 55% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 40% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 50% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 95% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 30% Elf Bow 15% Javelin 80% Pole Lasso 15% Rock 25% Self Bow 15% Sling 35% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 90% Small Shield 25% Spirit Magic: Protection (3pts) Demoralize (0pts) Rune Spells: Berserker (2pts) Impede Chaos (1pts) Melee Attacks: Medium Shield 90% 1D4 SR 7 12/12 HP 1H Battle Axe 95% 1D8+2 SR 7 8/8 HP Ranged Attacks: Thrown Javelin 80% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Quackbull ** Runes: Air Death Beast Homeland: Durulz (Ducks), Occupation: Heavy Infantry, Initiate of Cult: Storm Bull STR: 13, CON: 17, SIZ: 7, DEX: 15, INT: 13, POW: 13, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 16, Magic Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate (Caos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Tribu) 60%, Devotion (Storm Bull) 60%, Honor 70%, Reputation 25%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 90%, Earth 40%, Disorder 50%, Truth 50%, Illusion 50%, Man 15%, Beast 85%, Stasis 50%, Movement 50%, Fertility 15%, Death 85%, Harmony 50%, Skills: Battle Axe 95%, Medium Shield 90%, Swim 85%, Javelin 80%, Speak (Heortling) 55%, Intimidate 55%, Jump 50%, Scan 50%, Spirit Combat 50%, Sense Chaos 50%, Battle 45%, Climb 45%, Cult Lore (Storm Bull) 40%, Listen 40% Spirit Magic: Demoralize (0pts), Protection (3pts) Rune Spells: Berserker (2pts), Impede Chaos (1pts) Attacks: 1H Battle Axe 95% 1D8+2 SR 7 8/8 HP Medium Shield 90% 1D4 SR 7 12/12 HP Thrown Javelin 80% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,