The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Erik
Full Character
Stat Block
--- Erik --- Runes: Air Fertility Man Type: Player Character Homeland: Sartar Occupation: Bountyhunter Initiate of Cult: Storm Bull Standard of Living: Free Income: 70 L Ransom: 300 L Description: Erik is a mercenary with a a dark past. Rather than turning to revenge, he seeks to help those more fortunate than himself in the hopes of a reward. Stats: Strength: 19 (95%) Constitution: 13 (65%) Size: 11 (55%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Clan) 60% Love (Tribe) 60% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Storm Bull) 60% Honor 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 50% Fire/Sky 30% Power Runes: Stasis 40% Disorder 50% Death 25% Beast 25% Movement 60% Fertility 75% Illusion 60% Truth 40% Harmony 50% Man 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 27% Drive (Chariot) 10% Jump 38% Ride (Horse) 20% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 75% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 30% Customs (Heortling) 15% Customs (Heortling) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Homeland) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 45% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 35% Listen 40% Scan 40% Search 40% Track 30% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 75% Broadsword (Sword) 45% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 75% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 65% Small Shield 25% Spirit Magic: Heal (0pts) Protection (0pts) Rune Spells: Berserker (2pts) Summon Air Elemental (1pts) Melee Attacks: Broadsword 75% 1D8+1+1D4 SR 7 12/12 HP Heavy Mace 25% 1D8+2+1D4 SR 8 10/10 HP Medium Shield 65% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 100 Lunars Linothorax (3 pts) Cuirboilli graves and vambraces (3 pts) Open helm (4 pts) 1d3 distinctive scars Appropiate weapons sleeping roll Booty 2d100 Normal clothing
** Erik ** Runes: Air Fertility Man Homeland: Sartar, Occupation: Bountyhunter, Initiate of Cult: Storm Bull STR: 19, CON: 13, SIZ: 11, DEX: 11, INT: 15, POW: 16, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 10%, Love (Clan) 60%, Love (Tribe) 60%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Storm Bull) 60%, Honor 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 80%, Earth 50%, Fire/Sky 30%, Illusion 60%, Movement 60%, Fertility 75%, Man 75%, Truth 40%, Harmony 50%, Stasis 40%, Disorder 50%, Beast 25%, Death 25%, Skills: Composite Bow 75%, Broadsword 75%, Intimidate 75%, Medium Shield 65%, Spirit Combat 50%, Speak (Heortling) 50%, Broadsword (Sword) 45%, Climb 45%, Speak (Tradetalk) 45%, Worship (Storm Bull) 45%, Customs (Heortling) 40%, Search 40%, Survival 40%, Scan 40% Spirit Magic: Heal (0pts), Protection (0pts) Rune Spells: Berserker (2pts), Summon Air Elemental (1pts) Attacks: Broadsword 75% 1D8+1+1D4 SR 7 12/12 HP Heavy Mace 25% 1D8+2+1D4 SR 8 10/10 HP Medium Shield 65% 1D4+1D4 SR 8 12/12 HP Composite Bow 75% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 100 Lunars, Linothorax (3 pts), Cuirboilli graves and vambraces (3 pts) , Open helm (4 pts), 1d3 distinctive scars, Appropiate weapons, sleeping roll, Booty 2d100, Normal clothing,