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ghdfh
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--- ghdfh --- Runes: Man Fertility Moon Type: Player Character Homeland: Sartar Occupation: Bountyhunter Initiate of Cult: Telmor Standard of Living: Free Income: 70 L Ransom: 300 L Description: Stats: Strength: 14 (70%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 18 (90%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 60% Reputation 10% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Air 50% Moon 60% Water 20% Power Runes: Disorder 50% Illusion 50% Fertility 75% Beast 25% Stasis 50% Movement 50% Man 75% Death 25% Harmony 50% Truth 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 25% Ride (Horse) 20% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 40% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 30% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 25% Customs (Heortling) 20% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Homeland) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 45% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 40% Listen 45% Scan 45% Search 45% Track 70% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 50% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 55% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 70% Small Shield 30% Spirit Magic: Protection (0pts) Rune Spells: Wolf's Head (1pts) Melee Attacks: Kopis 50% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli graves and vambraces (3 pts) Open helm (4 pts) 1d3 distinctive scars Appropiate weapons sleeping roll Booty 2d100 Normal clothing
** ghdfh ** Runes: Man Fertility Moon Homeland: Sartar, Occupation: Bountyhunter, Initiate of Cult: Telmor STR: 14, CON: 14, SIZ: 12, DEX: 13, INT: 14, POW: 18, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Moon 60%, Water 20%, Air 50%, Illusion 50%, Fertility 75%, Disorder 50%, Stasis 50%, Beast 25%, Death 25%, Movement 50%, Man 75%, Truth 50%, Harmony 50%, Skills: Medium Shield 70%, Track 70%, Spirit Combat 65%, Speak (Heortling) 60%, Composite Bow 55%, Kopis 50%, Climb 50%, Jump 49%, Search 45%, Worship (Telmor ) 45%, Scan 45%, Listen 45%, Homeland Lore (Local) 40%, Broadsword 40% Spirit Magic: Protection (0pts) Rune Spells: Wolf's Head (1pts) Attacks: Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Kopis 50% 1D8+1+1D4 SR 6 12/12 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli graves and vambraces (3 pts) , Open helm (4 pts), 1d3 distinctive scars, Appropiate weapons, sleeping roll, Booty 2d100, Normal clothing,