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Keorth Bearth ther-Doubt
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Stat Block
--- Keorth Bearth ther-Doubt --- Runes: Air Death Beast Type: Player Character Homeland: Sartar Occupation: Troll Overseer Initiate of Cult: Telmor Standard of Living: Destitute Income: 100 L Ransom: 250 L Description: Keorth Bearth ther-Doubt is Unresponsive and Reserved. They is a Heroic adventurer. (They/Them) Stats: Strength: 11 (55%) Constitution: 8 (40%) Size: 10 (50%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 8 (40%) Derived Stats: Damage Bonus: 0 Hit Points: 8 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 7% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Matriarch) 60% Loyalty (Pack Leader) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Fire/Sky 60% Air 90% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 45% Intrigue 0% Orate 5% Sing 55% Speak (Heortling) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Darksense Scan 30% Darksense Search 15% Insight (Species) 25% Insight (Trollkin) 55% Listen 55% Scan 30% Search 30% Track 75% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 45% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 55% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 55% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Repair (8pts) Shimmer (1pts) Befuddle (2pts) Rune Spells: Wolf's Head (1pts) Transform Self (2pts) Melee Attacks: 1H Battle Axe 55% 1D8+2 SR 8 8/8 HP Medium Shield 35% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 55% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 3/3 HP (16-18) - L Arm Armor: 2 2/2 HP (13-15) - R Arm Armor: 2 2/2 HP (12) - Chest Armor: 2 4/4 HP (9-11) - Abdomen Armor: 2 3/3 HP (5-8) - L Leg Armor: 2 3/3 HP (1-4) - R Leg Armor: 2 3/3 HP Equipment: Heavy Mace Large Shield or Maul Cuirboilli greaves, vambraces and hauberk (3pts) Trollkin slave INT x 100 bolgs
** Keorth Bearth ther-Doubt ** Runes: Air Death Beast Homeland: Sartar, Occupation: Troll Overseer, Initiate of Cult: Telmor STR: 11, CON: 8, SIZ: 10, DEX: 11, INT: 13, POW: 11, CHA: 8, Derived Stats: Damage Bonus: 0, Hit Points: 8, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Matriarch) 60%, Loyalty (Pack Leader) 60%, Reputation 7%, Love (Family) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 60%, Air 90%, Death 85%, Beast 85%, Skills: Track 75%, Insight (Trollkin) 55%, Sing 55%, Battle Axe 55%, Crossbows 55%, Listen 55%, Spirit Combat 55%, Climb 50%, Speak (Heortling) 45%, Farm 45%, 1H Mace 45%, Intimidate 45%, Medium Shield 35%, Homeland Lore (Local) 35% Spirit Magic: Befuddle (2pts), Repair (8pts), Shimmer (1pts) Rune Spells: Wolf's Head (1pts), Transform Self (2pts) Attacks: 1H Battle Axe 55% 1D8+2 SR 8 8/8 HP Medium Shield 35% 1D4 SR 8 12/12 HP Light Crossbow 55% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 3/3 HP (16-18) - L Arm Armor: 2 2/2 HP (13-15) - R Arm Armor: 2 2/2 HP (12) - Chest Armor: 2 4/4 HP (9-11) - Abdomen Armor: 2 3/3 HP (5-8) - L Leg Armor: 2 3/3 HP (1-4) - R Leg Armor: 2 3/3 HP Equipment: Heavy Mace, Large Shield or Maul, Cuirboilli greaves, vambraces and hauberk (3pts), Trollkin slave, INT x 100 bolgs,