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Jarnurisa the Guileler
Full Character
Stat Block
--- Jarnurisa the Guileler --- Runes: Truth Beast Water Type: Player Character Homeland: Sartar Occupation: Troll Overseer Initiate of Cult: Telmor Standard of Living: Destitute Income: 100 L Ransom: 250 L Description: Jarnurisa the Guileler is Rebellious and Logical. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 12 (60%) Power: 12 (60%) Charisma: 8 (40%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 11% Love (Family) 60% Hate (Mostali) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Pack Leader) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Water 80% Air 50% Earth 60% Power Runes: Beast 85% Truth 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 45% Drive (Chariot) 10% Jump 75% Ride (Horse) 15% Swim 20% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 0% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 15% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Darksense Scan 25% Darksense Search 10% Insight (Species) 20% Insight (Trollkin) 50% Listen 75% Scan 25% Search 25% Track 85% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 60% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Magic Point Enchantment (1pts) Repair (6pts) Darkwall (2pts) Disruption (1pts) Binding Enchantment (1pts) Rune Spells: Wolfrunning (2pts) Transform Self (2pts) Wolfhide (3pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Broadsword 60% 1D8+1+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Heavy Mace Large Shield or Maul Cuirboilli greaves, vambraces and hauberk (3pts) Trollkin slave INT x 100 bolgs
** Jarnurisa the Guileler ** Runes: Truth Beast Water Homeland: Sartar, Occupation: Troll Overseer, Initiate of Cult: Telmor STR: 13, CON: 11, SIZ: 14, DEX: 15, INT: 12, POW: 12, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Tribe) 60%, Loyalty (Pack Leader) 60%, Reputation 11%, Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Clan) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Earth 60%, Water 80%, Air 50%, Beast 85%, Truth 85%, Skills: Track 85%, Spirit Combat 80%, Listen 75%, Jump 75%, Broadsword 60%, Climb 55%, Insight (Trollkin) 50%, Dodge 45%, Medium Shield 45%, Homeland Lore (Local) 30%, Dagger 30%, Large Shield 30%, Grapple 30%, Crossbows 30% Spirit Magic: Disruption (1pts), Binding Enchantment (1pts), Magic Point Enchantment (1pts), Repair (6pts), Darkwall (2pts) Rune Spells: Wolfhide (3pts), Wolfrunning (2pts), Transform Self (2pts) Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Broadsword 60% 1D8+1+1D4 SR 6 12/12 HP Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Heavy Mace, Large Shield or Maul, Cuirboilli greaves, vambraces and hauberk (3pts), Trollkin slave, INT x 100 bolgs,