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Fingoll
Full Character
Stat Block
--- Fingoll --- Runes: Water Illusion Air Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Eurmal Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Fingoll is a tall, thin, and gangly trickster from the Hiording clan in Sartar, known for his shock of red hair and unsettling grin. He is a member of the Eurmal cult, a complex and illusory deity's worship, which aligns with Fingoll's reputation as a liar, shapeshifter, and outsider. His life has been marked by significant events, including pillaging Red Earth supporters in 1622, achieving professional accomplishment in 1623, fighting at the Battle of Pennel Ford in 1624, and witnessing the Dragonrise in 1625. He possesses skills befitting a thief, including exceptional abilities in Fast Talk and Dodge, and he carries a magic POW storage crystal heirloom. Fingoll's passions include love for family and loyalty to clan and tribe, and he harbors hatred for the Lunar Empire and authority. The history of his family, especially the heroic deeds of his grandparent Varstul and his mother Renna's tragic end, has shaped his path. His skills, attributes, and affiliations reflect a complex character with a blend of agility, communication prowess, and a knack for deception and stealth. In the grandparent's era, Varstul, a significant figure in Fingoll's lineage, was present at the Battle of Grizzly Peak in 1582 and later died heroically defending a member of the Sartar royal house in 1597. Fingoll's mother, Renna, had a turbulent life, fighting in the First Invasion of Prax in 1608, participating in Starbrow’s Rebellion in 1613, engaging in the Hendriking Campaign in 1619, and finally meeting a tragic end in 1620 when devoured by the Crimson Bat. Fingoll's own era has been marked by notable events, such as pillaging Red Earth supporters in 1622, achieving a professional accomplishment in 1623, fighting at the Battle of Pennel Ford in 1624, and witnessing the Dragonrise in 1625. Among other family members, Fingoll's father's siblings are all alive and married, while his mother's siblings include one who is alive and unmarried, and one who is deceased. Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 12 (60%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Movement: Ground: 8 Passions & Reputations: Hate (Authority) 70% Loyalty (Sartar) 60% Hate (Lunar Empire) 60% Reputation 8% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 70% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Air 70% Moon 25% Water 80% Power Runes: Beast 50% Harmony 50% Fertility 50% Man 50% Death 50% Disorder 50% Illusion 80% Stasis 50% Movement 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 94% Drive (Chariot) 15% Jump 56% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 80% Dance 20% Disguise 55% Fast Talk 100% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Eurmal) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Eurmal) 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 35% Play Instrument 20% Sleight 45% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+15%)** Hide 40% Move Quietly 60% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 90% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 40% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Ignite (1pts) Glamour (2pts) Silence (1pts) Disruption (1pts) Rune Spells: Illusory Sound (1pts) Illusory Motion (1pts) Illusory Sight (1pts) Melee Attacks: Dagger 40% 1D4+2 SR 7 6/6 HP Broadsword 90% 1D8+1 SR 5 12/12 HP Shortsword 25% 1D6+1 SR 6 12/12 HP Medium Shield 45% 1D4 SR 6 12/12 HP Ranged Attacks: Sling 40% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: History: 1500 Lunars Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Fingoll ** Runes: Water Illusion Air Homeland: Sartar, Occupation: Thief, Initiate of Cult: Eurmal STR: 11, CON: 10, SIZ: 12, DEX: 17, INT: 15, POW: 14, CHA: 16, Derived Stats: Hit Points: 10, Magic Points: 14, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Sartar) 60%, Hate (Lunar Empire) 60%, Reputation 8%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Hate (Authority) 70%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Water 80%, Air 70%, Moon 25%, Harmony 50%, Man 50%, Death 50%, Disorder 50%, Illusion 80%, Fertility 50%, Stasis 50%, Movement 50%, Beast 50%, Skills: Fast Talk 100%, Dodge 94%, Broadsword 90%, Charm 80%, Climb 60%, Move Quietly 60%, Jump 56%, Disguise 55%, Medium Shield 45%, Sleight 45%, Grapple 40%, Dagger 40%, Crossbows 40%, Fist 40% Spirit Magic: Ignite (1pts), Glamour (2pts), Silence (1pts), Disruption (1pts) Rune Spells: Illusory Sight (1pts), Illusory Sound (1pts), Illusory Motion (1pts) Attacks: Dagger 40% 1D4+2 SR 7 6/6 HP Broadsword 90% 1D8+1 SR 5 12/12 HP Shortsword 25% 1D6+1 SR 6 12/12 HP Medium Shield 45% 1D4 SR 6 12/12 HP Sling 40% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: History: 1500 Lunars, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,