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Mernale Red Weaver-way
Full Character
Stat Block
--- Mernale Red Weaver-way --- Runes: Moon Death Beast Type: Player Character Homeland: Lunar Empire Occupation: Bandit Initiate of Cult: Seven Mothers Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Mernale Red Weaver-way is Youthful and Disaffected. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 9 (45%) Size: 14 (70%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 10 Movement: Ground: 8 Passions & Reputations: Reputation 10% Loyalty (Band) 60% Loyalty (Temple) 60% Loyalty (Red Emperor) 60% Loyalty (Lunar Empire) 60% Devotion (Seven Mothers) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Moon 90% Darkness 40% Fire/Sky 60% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 40% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 15% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 75% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 15% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 30% Customs (Heortling) 0% Customs (Lunar Empire) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 20% Spirit Combat 20% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 35% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+0%)** Hide 40% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 30% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 40% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 70% Small Shield 20% Spirit Magic: Summon (1pts) Mobility (1pts) Visibility (2pts) Detect Enemies (1pts) Rune Spells: Summon Air Elemental (1pts) Summon Earth Elemental (1pts) Summon Darkness Elemental (1pts) Melee Attacks: Kopis 30% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Mernale Red Weaver-way ** Runes: Moon Death Beast Homeland: Lunar Empire, Occupation: Bandit, Initiate of Cult: Seven Mothers STR: 11, CON: 9, SIZ: 14, DEX: 10, INT: 13, POW: 11, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 10, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 10%, Loyalty (Band) 60%, Loyalty (Temple) 60%, Loyalty (Red Emperor) 60%, Loyalty (Lunar Empire) 60%, Devotion (Seven Mothers) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Moon 90%, Darkness 40%, Fire/Sky 60%, Beast 85%, Death 85%, Skills: Speak (New Pelorian) 75%, Medium Shield 70%, Climb 65%, Survival 50%, Charm 40%, Hide 40%, Crossbows 40%, Worship (Seven Mothers) 35%, Homeland Lore (Local) 35%, Fist 30%, Scan 30%, Jump 30%, Read/Write (New Pelorian) 30%, Grapple 30% Spirit Magic: Summon (1pts), Mobility (1pts), Visibility (2pts), Detect Enemies (1pts) Rune Spells: Summon Air Elemental (1pts), Summon Earth Elemental (1pts), Summon Darkness Elemental (1pts) Attacks: Kopis 30% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,