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Hendetin
Full Character
Stat Block
--- Hendetin --- Runes: Harmony Truth Earth Type: Player Character Homeland: Grazelands Occupation: Bandit Initiate of Cult: Lhankor Mhy Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Hendetin is Comfortable and Careless. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 11 (55%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 12 Movement: Ground: 8 Passions & Reputations: Loyalty (Feathered Horse Queen) 60% Reputation 13% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Temple) 60% **Cults: Lhankor Mhy - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Fire/Sky 10% Air 40% Moon 60% Power Runes: Harmony 85% Truth 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 40% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Lankhor Mhy) 20% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 55% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 20% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 85% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Lankhor Mhy) 25% Worship (Orlanth) 30% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+0%)** Hide 50% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 55% Battle Axe 15% Broadsword 25% Dagger 85% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 25% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 45% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 40% Small Shield 35% Spirit Magic: Farsee (1pts) Detect Trap (1pts) Detect Magic (1pts) Dispel Magic (2pts) Detect Spirit (1pts) Detect Undead (1pts) Rune Spells: Translate (1pts) Clairvoyance (2pts) Find Substance (1pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Hendetin ** Runes: Harmony Truth Earth Homeland: Grazelands, Occupation: Bandit, Initiate of Cult: Lhankor Mhy STR: 12, CON: 11, SIZ: 15, DEX: 12, INT: 13, POW: 13, CHA: 13, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 13%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Lhankor Mhy - Initiate - Rune Points: 3 Runes: Earth 80%, Fire/Sky 10%, Air 40%, Moon 60%, Truth 85%, Harmony 85%, Skills: Dagger 85%, Read/Write (Old Tarsh) 85%, Speak (Pure Horse Tongue) 55%, 2H Spear 55%, Herd 55%, Climb 50%, Spirit Combat 50%, Hide 50%, Survival 50%, Rock 45%, Ride (Horse) 40%, Medium Shield 40%, Jump 36%, Homeland Lore (Local) 35% Spirit Magic: Detect Trap (1pts), Detect Magic (1pts), Dispel Magic (2pts), Detect Spirit (1pts), Detect Undead (1pts), Farsee (1pts) Rune Spells: Translate (1pts), Clairvoyance (2pts), Find Substance (1pts) Attacks: Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Dagger 85% 1D4+2+1D4 SR 8 6/6 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,