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Darayr Wyrd-Hear
Full Character
Stat Block
--- Darayr Wyrd-Hear --- Runes: Movement Beast Air Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Orlanth Thunderous Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Darayr Wyrd-Hear is Imaginative and Furtive. She is a Common adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 10 (50%) Power: 10 (50%) Charisma: 5 (25%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth Thunderous - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 40% Darkness 20% Power Runes: Movement 75% Beast 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 15% Swim 20% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 20% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 35% Sing 25% Speak (Heortling) 45% Speak (Stormspeech) 15% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 10% Celestial Lore 5% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Animal) 10% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 55% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 20% Craft (Arms) 25% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (+5%)** Hide 55% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 65% Broadsword 30% Dagger 40% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Extinguish (5pts) Rune Spells: Wind Warp (1pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Darayr Wyrd-Hear ** Runes: Movement Beast Air Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Orlanth Thunderous STR: 15, CON: 13, SIZ: 12, DEX: 13, INT: 10, POW: 10, CHA: 5, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Cults: Orlanth Thunderous - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 70%, Earth 40%, Movement 75%, Beast 75%, Skills: Battle Axe 65%, Survival 55%, Hide 55%, Climb 45%, Speak (Heortling) 45%, Medium Shield 45%, Jump 44%, Dagger 40%, Cult Lore (Orlanth) 35%, Orate 35%, Spirit Combat 35%, Dodge 31%, Crossbows 30%, Homeland Lore (Local) 30% Spirit Magic: Extinguish (5pts) Rune Spells: Wind Warp (1pts) Attacks: 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,