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Ezekian Howzit
Full Character
Stat Block
--- Ezekian Howzit --- Runes: Movement Truth Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 16 (80%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 19 (95%) Intelligence: 12 (60%) Power: 12 (60%) Charisma: 8 (40%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 0 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 13 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Water 55% Fire/Sky 55% Air 70% Power Runes: Illusion 25% Fertility 50% Beast 50% Harmony 50% Disorder 50% Movement 75% Man 50% Truth 75% Stasis 25% Death 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 43% Drive (Chariot) 10% Jump 62% Ride (Horse) 10% Ride (Harse) 15% Swim 20% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 35% Sing 45% Speak (Heortling) 0% Speak (Heortling) 45% Speak (Stormspeech) 15% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 65% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 15% Customs (Heortling) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 40% First Aid 35% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 45% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 75% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 40% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 80% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 40% Small Shield 25% Spirit Magic: Bladesharp (0pts) Rune Spells: Summons of Evil (3pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Wind Warp (1pts) Melee Attacks: Large Shield 85% 1D6+1D6 SR 4 16/16 HP 1H Short Spear 75% 1D6+1+1D6 SR 3 10/10 HP Ranged Attacks: Thrown Javelin 80% 1D10+1D3 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Ezekian Howzit ** Runes: Movement Truth Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth STR: 16, CON: 11, SIZ: 17, DEX: 19, INT: 12, POW: 12, CHA: 8, Derived Stats: Damage Bonus: +1D6, Hit Points: 13, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Honor 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Fire/Sky 55%, Air 70%, Water 55%, Death 50%, Stasis 25%, Beast 50%, Illusion 25%, Fertility 50%, Man 50%, Truth 75%, Harmony 50%, Disorder 50%, Movement 75%, Skills: Large Shield 85%, Javelin 80%, 1H Spear 75%, Battle 65%, Jump 62%, Speak (Heortling) 45%, Climb 45%, Sing 45%, Scan 45%, Dodge 43%, Medium Shield 40%, Composite Bow 40%, Farm 40%, Orate 35% Spirit Magic: Bladesharp (0pts) Rune Spells: Summons of Evil (3pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts), Wind Warp (1pts) Attacks: Large Shield 85% 1D6+1D6 SR 4 16/16 HP 1H Short Spear 75% 1D6+1+1D6 SR 3 10/10 HP Thrown Javelin 80% 1D10+1D3 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,