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Kadrak
Full Character
Stat Block
--- Kadrak --- Runes: Death Air Truth Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 16 (80%) Intelligence: 18 (90%) Power: 17 (85%) Charisma: 15 (75%) Derived Stats: Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Humakt) 100% Devotion (Temple) 70% Honor 100% Reputation 25% Love (Family) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 85% Earth 40% Power Runes: Truth 85% Harmony 50% Disorder 50% Illusion 15% Man 50% Death 100% Stasis 50% Beast 50% Movement 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 47% Drive (Chariot) 20% Jump 63% Ride (Horse) 20% Ride (Horse) 50% Swim 30% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 55% Intrigue 20% Orate 35% Sing 45% Speak (Heortling) 0% Speak (Heortling) 65% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 90% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 55% Customs (Heortling) 0% Customs (Heortling) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 40% Game 30% Herd 30% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 35% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 75% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+15%)** Insight (Species) 35% Listen 50% Scan 50% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 40% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 45% Broadsword 120% Dagger 75% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 65% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 45% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 85% Medium Shield 55% Small Shield 40% Spirit Magic: Heal (2pts) Repair (1pts) Bladesharp (4pts) Coordination (2pts) Rune Spells: Morale (2pts) Shield (1pts) Sword Trance (1pts) Melee Attacks: Broadsword 120% 1D8+1+1D4 SR 5 12/12 HP Large Shield 85% 1D6+1D4 SR 6 16/16 HP Dagger 75% 1D4+2+1D4 SR 7 6/6 HP Ranged Attacks: Composite Bow 65% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 1100 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Kadrak ** Runes: Death Air Truth Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 19, CON: 16, SIZ: 13, DEX: 16, INT: 18, POW: 17, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Devotion (Temple) 70%, Honor 100%, Reputation 25%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Humakt) 100%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 85%, Disorder 50%, Illusion 15%, Truth 85%, Harmony 50%, Stasis 50%, Man 50%, Death 100%, Movement 50%, Beast 50%, Skills: Broadsword 120%, Battle 90%, Large Shield 85%, Dagger 75%, Worship (Humakt) 75%, Speak (Heortling) 65%, Composite Bow 65%, Jump 63%, Cult Lore (Humakt) 55%, Medium Shield 55%, Intimidate 55%, Climb 55%, Grapple 50%, Fist 50% Spirit Magic: Heal (2pts), Repair (1pts), Bladesharp (4pts), Coordination (2pts) Rune Spells: Morale (2pts), Shield (1pts), Sword Trance (1pts) Attacks: Dagger 75% 1D4+2+1D4 SR 7 6/6 HP Broadsword 120% 1D8+1+1D4 SR 5 12/12 HP Large Shield 85% 1D6+1D4 SR 6 16/16 HP Composite Bow 65% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 1100 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,