The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Keortsson
Full Character
Stat Block
--- Keortsson --- Runes: Beast Movement Air Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Keortsson is Strange and Gives Up Easily. He is a Common adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 11 (55%) Dexterity: 11 (55%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 8 (40%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Air 70% Earth 40% Power Runes: Movement 75% Beast 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 60% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 55% Search 35% Track 15% **Stealth (+10%)** Hide 30% Move Quietly 30% **Melee (+10%)** 1H Axe 30% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 70% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 40% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 60% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 75% Small Shield 25% Spirit Magic: Strength (2pts) Fanaticism (1pts) Protection (1pts) Detect Enemies (1pts) Rune Spells: Mist Cloud (1pts) Melee Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 75% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Sling 60% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Keortsson ** Runes: Beast Movement Air Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 15, CON: 15, SIZ: 11, DEX: 11, INT: 17, POW: 15, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 70%, Earth 40%, Movement 75%, Beast 75%, Skills: Medium Shield 75%, Dagger 70%, Battle 60%, Sling 60%, Scan 55%, Speak (Heortling) 50%, Listen 45%, Homeland Lore (Local) 40%, Climb 40%, Spirit Combat 40%, Dagger, Throwing 40%, Farm 40%, Large Shield 35%, Crossbows 35% Spirit Magic: Strength (2pts), Fanaticism (1pts), Protection (1pts), Detect Enemies (1pts) Rune Spells: Mist Cloud (1pts) Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 75% 1D4+1D4 SR 8 12/12 HP Sling 60% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,