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Sarasal the Blue-Eye
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Stat Block
--- Sarasal the Blue-Eye --- Runes: Fertility Movement Air Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Sarasal the Blue-Eye is Accomplished and Enthusiastic. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 14 (70%) Size: 8 (40%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 5 (25%) Charisma: 15 (75%) Derived Stats: Hit Points: 13 Healing Rate: 3 Magic Points: 5 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 20% Fire/Sky 40% Power Runes: Movement 75% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 32% Drive (Chariot) 5% Jump 33% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 60% Sing 60% Speak (Heortling) 0% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 30% Move Quietly 30% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 55% Dagger 65% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 55% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 65% Medium Shield 35% Small Shield 20% Spirit Magic: Disruption (1pts) Fanaticism (1pts) Heal (1pts) Bladesharp (1pts) Rune Spells: Summons of Evil (3pts) Melee Attacks: Dagger 65% 1D4+2 SR 9 6/6 HP Large Shield 65% 1D6 SR 8 16/16 HP Ranged Attacks: Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Sarasal the Blue-Eye ** Runes: Fertility Movement Air Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 10, CON: 14, SIZ: 8, DEX: 11, INT: 14, POW: 5, CHA: 15, Derived Stats: Magic Points: 5, Damage Bonus: 0, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Air 70%, Earth 20%, Fire/Sky 40%, Movement 75%, Fertility 75%, Skills: Large Shield 65%, Dagger 65%, Sing 60%, Orate 60%, Broadsword 55%, Sling 55%, Battle 45%, Listen 40%, Scan 40%, Climb 40%, Medium Shield 35%, Farm 35%, Homeland Lore (Local) 35%, Jump 33% Spirit Magic: Fanaticism (1pts), Heal (1pts), Bladesharp (1pts), Disruption (1pts) Rune Spells: Summons of Evil (3pts) Attacks: Dagger 65% 1D4+2 SR 9 6/6 HP Large Shield 65% 1D6 SR 8 16/16 HP Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,