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Kadrak
Full Character
Stat Block
--- Kadrak --- Runes: Death Fire/Sky Movement Type: Player Character Homeland: Grazelands Occupation: Heavy Cavalry Initiate of Cult: Yelm Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 17 (85%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 18 (90%) Intelligence: 20 (100%) Power: 15 (75%) Charisma: 15 (75%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 22% Love (Family) 60% Loyalty (Clan) 60% Devotion (Yelm) 80% Loyalty (Feathered Horse Queen) 60% Honor 90% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Earth 45% Fire/Sky 85% Air 20% Power Runes: Truth 50% Stasis 25% Movement 75% Death 95% Fertility 5% Man 50% Beast 50% Harmony 50% Disorder 50% Illusion 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 51% Drive (Chariot) 20% Jump 69% Ride (Horse) 20% Ride (Horse) 110% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 35% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 40% Speak (Heortling) 0% Speak (Firespeech) 30% Speak (Pure Horse Tongue) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 85% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 55% Customs (Heortling) 0% Customs (Grazeland Pony Breeders) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 50% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 50% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 30% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 55% Battle Axe 35% Broadsword 95% Dagger 75% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 80% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 95% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 35% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 40% Medium Shield 70% Small Shield 55% Spirit Magic: Mobility (1pts) Speedart (1pts) Coordination (2pts) Rune Spells: Command (Horse) (2pts) Sunspear (3pts) Sureshot (1pts) Melee Attacks: Dagger 75% 1D4+2+1D4 SR 7 6/6 HP Broadsword 95% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 70% 1D4+1D4 SR 6 12/12 HP Lance 80% 1D10+1+1D4 SR 3 10/10 HP Ranged Attacks: Composite Bow 95% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 1100 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Kadrak ** Runes: Death Fire/Sky Movement Homeland: Grazelands, Occupation: Heavy Cavalry, Initiate of Cult: Yelm STR: 17, CON: 16, SIZ: 13, DEX: 18, INT: 20, POW: 15, CHA: 15, Derived Stats: Hit Points: 17, Magic Points: 15, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Clan) 60%, Devotion (Yelm) 80%, Loyalty (Feathered Horse Queen) 60%, Honor 90%, Reputation 22%, Love (Family) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Fire/Sky 85%, Air 20%, Earth 45%, Death 95%, Fertility 5%, Man 50%, Beast 50%, Harmony 50%, Disorder 50%, Illusion 50%, Truth 50%, Stasis 25%, Movement 75%, Skills: Ride (Horse) 110%, Broadsword 95%, Composite Bow 95%, Battle 85%, Lance 80%, Dagger 75%, Medium Shield 70%, Jump 69%, Speak (Pure Horse Tongue) 60%, Cult Lore (Yelm) 55%, Climb 55%, 2H Spear 55%, Small Shield 55%, Dodge 51% Spirit Magic: Mobility (1pts), Speedart (1pts), Coordination (2pts) Rune Spells: Sunspear (3pts), Sureshot (1pts), Command (Horse) (2pts) Attacks: Dagger 75% 1D4+2+1D4 SR 7 6/6 HP Broadsword 95% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 70% 1D4+1D4 SR 6 12/12 HP Lance 80% 1D10+1+1D4 SR 3 10/10 HP Composite Bow 95% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 1100 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,