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Terstaval Bold-Healer
Full Character
Stat Block
--- Terstaval Bold-Healer --- Runes: Movement Man Fire/Sky Type: Player Character Homeland: Yellow Elf Occupation: Thief Initiate of Cult: Gustbran the Redsmith Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Terstaval Bold-Healer is Sentimental and Uncooperative. They is a Heroic adventurer. (They/Them) Stats: Strength: 14 (70%) Constitution: 10 (50%) Size: 9 (45%) Dexterity: 16 (80%) Intelligence: 21 (105%) Power: 8 (40%) Charisma: 9 (45%) Derived Stats: Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 13% Hate (Mostali) 60% Loyalty (Gang) 60% Loyalty (Forest) 60% **Cults: Gustbran the Redsmith - Initiate - Rune Points: 3 Elemental Runes: Air 80% Moon 60% Darkness 40% Fire/Sky 80% Power Runes: Movement 85% Man 85% Plant 10% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 110% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 20% Charm 25% Dance 20% Disguise 45% Fast Talk 45% Intimidate 25% Intrigue 15% Orate 20% Sing 35% Speak (Heortling) 0% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Gustbran The Redsmith) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 65% Farm 25% First Aid 40% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Elf) 40% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 90% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 25% Worship (Gustbran The Redsmith) 15% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 40% Craft (Arms) 30% Craft (Leather Working) 40% Craft (Redsmithing) 70% Devise 45% Play Instrument 25% Sleight 70% **Perception (+15%)** Elfsense 50% Insight (Species) 35% Listen 85% Scan 40% Search 40% Track 40% **Stealth (+20%)** Hide 55% Move Quietly 100% **Melee (+20%)** 1H Axe 35% 1H Hammer 30% 1H Mace 35% 1H Spear 65% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 50% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 45% Spirit Magic: Spirit Binding (1pts) Binding Enchantment (1pts) Magic Point Enchantment (1pts) Spell Matrix Enchantment (1pts) Light (1pts) Ignite (1pts) Rune Spells: Knowledge (2pts) Matrix Creation (1pts) Summon Fire Elemental (Medium) (1pts) Melee Attacks: Small Shield 45% 1D3 SR 6 8/8 HP 1H Short Spear 65% 1D6+1 SR 5 10/10 HP Ranged Attacks: Elf Bow 50% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Terstaval Bold-Healer ** Runes: Movement Man Fire/Sky Homeland: Yellow Elf, Occupation: Thief, Initiate of Cult: Gustbran the Redsmith STR: 14, CON: 10, SIZ: 9, DEX: 16, INT: 21, POW: 8, CHA: 9, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Hate (Mostali) 60%, Loyalty (Gang) 60%, Loyalty (Forest) 60%, Hate (Uz) 60%, Reputation 13%, Cults: Gustbran the Redsmith - Initiate - Rune Points: 3 Runes: Moon 60%, Darkness 40%, Fire/Sky 80%, Air 80%, Movement 85%, Plant 10%, Man 85%, Skills: Climb 110%, Move Quietly 100%, Plant Lore 90%, Listen 85%, Sleight 70%, Craft (Redsmithing) 70%, 1H Spear 65%, Evaluate 65%, Hide 55%, Jump 53%, Elfsense 50%, Elf Bow 50%, Devise 45%, Small Shield 45% Spirit Magic: Binding Enchantment (1pts), Magic Point Enchantment (1pts), Spell Matrix Enchantment (1pts), Light (1pts), Ignite (1pts), Spirit Binding (1pts) Rune Spells: Knowledge (2pts), Matrix Creation (1pts), Summon Fire Elemental (Medium) (1pts) Attacks: 1H Short Spear 65% 1D6+1 SR 5 10/10 HP Small Shield 45% 1D3 SR 6 8/8 HP Elf Bow 50% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,