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Arvale
Full Character
Stat Block
--- Arvale --- Runes: Truth Earth Type: Player Character Homeland: Centaur Occupation: Light Infantry Initiate of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: Arvale is Amiable and Unhappy. She is a Heroic adventurer. (She/Her) Stats: Strength: 21 (105%) Constitution: 13 (65%) Size: 28 (140%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 8 (40%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 0 Damage Bonus: +2D6 Hit Points: 18 Healing Rate: 3 Movement: Ground: 12 Passions & Reputations: Honor 60% Reputation 17% Devotion (Aldrya) 60% **Cults: High King Elf - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 40% Power Runes: Truth 85% Beast 10% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 28% Drive (Chariot) 5% Jump 42% Ride (Horse) 5% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 35% Speak (Beastspeech) 50% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 50% Bureacracy 0% Celestial Lore 25% Cult Lore (High King Elf) 25% Cult Lore (Orlanth) 0% Customs (Beast Men) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 50% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Centaur) 35% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 70% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 20% Worship (Orlanth) 0% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 90% Sleight 35% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (-5%)** Hide 25% Move Quietly 15% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 30% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 35% Broadsword 100% Dagger 40% Fist 50% Grapple 50% Greatsword 30% Hoof 50% Kick 40% Kopis 35% Lance 50% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 65% Crossbows 50% Dagger, Throwing 30% Elf Bow 90% Javelin 35% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 70% **Shield (+25%)** Large Shield 40% Medium Shield 100% Small Shield 40% Spirit Magic: Repair (8pts) Extinguish (2pts) Rune Spells: Chameleon (2pts) Silence Sphere (1pts) Accelerate Growth (1pts) Melee Attacks: Broadsword 100% 1D8+1+2D6 SR 4 12/12 HP Medium Shield 100% 1D4+2D6 SR 5 12/12 HP Ranged Attacks: Elf Bow 90% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (17-18) - L Arm Armor: 5 5/5 HP (15-16) - R Arm Armor: 5 5/5 HP (13-14) - Chest Armor: 5 7/7 HP (11-12) - L Foreleg Armor: 5 5/5 HP (9-10) - R Foreleg Armor: 5 5/5 HP (7-8) - Forequarters Armor: 5 7/7 HP (5-6) - Hindquarters Armor: 5 7/7 HP (3-4) - L Hind Leg Armor: 5 5/5 HP (1-2) - R Hind Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Arvale ** Runes: Truth Earth Homeland: Centaur, Occupation: Light Infantry, Initiate of Cult: High King Elf STR: 21, CON: 13, SIZ: 28, DEX: 14, INT: 17, POW: 12, CHA: 8, Derived Stats: Damage Bonus: +2D6, Hit Points: 18, Magic Points: 12, Movement- Ground: 12, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 17%, Devotion (Aldrya) 60%, Honor 60%, Cults: High King Elf - Initiate - Rune Points: 3 Runes: Earth 80%, Darkness 40%, Truth 85%, Beast 10%, Skills: Broadsword 100%, Medium Shield 100%, Elf Bow 90%, Play Instrument 90%, Thrown Axe 70%, Plant Lore 70%, Composite Bow 65%, Hoof 50%, Battle 50%, Grapple 50%, Lance 50%, Crossbows 50%, Speak (Beastspeech) 50%, Fist 50% Spirit Magic: Repair (8pts), Extinguish (2pts) Rune Spells: Chameleon (2pts), Silence Sphere (1pts), Accelerate Growth (1pts) Attacks: Broadsword 100% 1D8+1+2D6 SR 4 12/12 HP Medium Shield 100% 1D4+2D6 SR 5 12/12 HP Elf Bow 90% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (17-18) - L Arm Armor: 5 5/5 HP (15-16) - R Arm Armor: 5 5/5 HP (13-14) - Chest Armor: 5 7/7 HP (11-12) - L Foreleg Armor: 5 5/5 HP (9-10) - R Foreleg Armor: 5 5/5 HP (7-8) - Forequarters Armor: 5 7/7 HP (5-6) - Hindquarters Armor: 5 7/7 HP (3-4) - L Hind Leg Armor: 5 5/5 HP (1-2) - R Hind Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,