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Finmast the Lead-Hearted
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--- Finmast the Lead-Hearted --- Runes: Fertility Disorder Water Type: Player Character Homeland: Prax: Impala Rider Occupation: Noble Initiate of Cult: Eiritha Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Finmast the Lead-Hearted is Intense and Temperate. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 22% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 80% **Cults: Eiritha - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Water 80% Darkness 60% Fire/Sky 10% Power Runes: Disorder 85% Fertility 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 20% Ride (Impala) 45% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 50% Sing 35% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Eiritha) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Impala Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 105% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 20% Worship (Eiritha) 50% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 30% Fist 35% Grapple 35% Greatsword 45% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 30% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 35% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 45% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 90% Spirit Magic: Heal (10pts) Rune Spells: Summon Earth Elemental (1pts) Bless Animals (1pts) Speak With Herd Beasts (1pts) Melee Attacks: Greatsword 45% 2D8+1D4 SR 5 12/12 HP Small Shield 90% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Finmast the Lead-Hearted ** Runes: Fertility Disorder Water Homeland: Prax: Impala Rider, Occupation: Noble, Initiate of Cult: Eiritha STR: 11, CON: 13, SIZ: 14, DEX: 15, INT: 15, POW: 12, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 80%, Reputation 22%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Eiritha - Initiate - Rune Points: 3 Runes: Earth 40%, Water 80%, Darkness 60%, Fire/Sky 10%, Fertility 85%, Disorder 85%, Skills: Herd 105%, Small Shield 90%, Climb 55%, Manage Household 55%, Jump 50%, Orate 50%, Speak (Praxian) 50%, Worship (Eiritha) 50%, Thrown Axe 45%, Ride (Impala) 45%, Greatsword 45%, Spirit Combat 40%, Dodge 35%, Homeland Lore (Local) 35% Spirit Magic: Heal (10pts) Rune Spells: Speak With Herd Beasts (1pts), Summon Earth Elemental (1pts), Bless Animals (1pts) Attacks: Greatsword 45% 2D8+1D4 SR 5 12/12 HP Small Shield 90% 1D3+1D4 SR 7 8/8 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,