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Kadrak
Full Character
Stat Block
--- Kadrak --- Runes: Air Beast Death Type: Player Character Homeland: Prax: Pol-Joni Occupation: Heavy Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 20 (100%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (White Bull) 60% Devotion (Storm Bull) 80% Honor 80% Reputation 34% Hate (Chaos) 60% Love (Family) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 100% Earth 50% Power Runes: Disorder 50% Illusion 50% Beast 80% Death 80% Stasis 50% Fertility 20% Man 20% Harmony 50% Movement 50% Truth 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Horse) 95% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 55% Intrigue 10% Orate 40% Sing 25% Speak (Heortling) 0% Speak (Heortling) 30% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 95% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 55% Customs (Heortling) 0% Customs (Pol-Joni) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 50% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 95% Dagger 65% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 35% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 85% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 75% Small Shield 35% Spirit Magic: Mobility (1pts) Strength (2pts) Protection (2pts) Rune Spells: Dismiss Air Elemental (1pts) Berserker (2pts) Summon Air Elemental (1pts) Melee Attacks: Dagger 65% 1D4+2+1D6 SR 7 6/6 HP Broadsword 95% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 75% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 1600 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Kadrak ** Runes: Air Beast Death Homeland: Prax: Pol-Joni, Occupation: Heavy Cavalry, Initiate of Cult: Storm Bull STR: 20, CON: 15, SIZ: 15, DEX: 14, INT: 17, POW: 15, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Tribe) 60%, Loyalty (White Bull) 60%, Devotion (Storm Bull) 80%, Honor 80%, Reputation 34%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 100%, Earth 50%, Fire/Sky 20%, Beast 80%, Death 80%, Stasis 50%, Disorder 50%, Illusion 50%, Man 20%, Fertility 20%, Truth 50%, Harmony 50%, Movement 50%, Skills: Battle 95%, Ride (Horse) 95%, Broadsword 95%, Composite Bow 85%, Medium Shield 75%, Dagger 65%, Speak (Praxian) 55%, Cult Lore (Storm Bull) 55%, Intimidate 55%, Jump 52%, Worship (Storm Bull) 50%, Climb 50%, Listen 45%, Fist 45% Spirit Magic: Mobility (1pts), Strength (2pts), Protection (2pts) Rune Spells: Berserker (2pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Dagger 65% 1D4+2+1D6 SR 7 6/6 HP Broadsword 95% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 75% 1D4+1D6 SR 6 12/12 HP Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 1600 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,