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Rilmer Garrison
Full Character
Stat Block
--- Rilmer Garrison --- Runes: Death Truth Air Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Bard is Faithful and Efficient. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 17 (85%) Size: 10 (50%) Dexterity: 12 (60%) Intelligence: 13 (65%) Power: 4 (20%) Charisma: 17 (85%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Magic Points: 4 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Air 60% Moon 10% Earth 20% Power Runes: Truth 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Climb 35% Dodge 19% Jump 31% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 25% Orate 15% Sing 25% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+0%)** Animal Lore 5% Battle 50% Celestial Lore 10% Cult Lore (Humakt) 30% Customs (Lunar Provincial) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 35% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Spirit Combat 30% Worship (Humakt) 15% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 65% Battle Axe 10% Broadsword 10% Dagger 25% Fist 55% Grapple 25% Greatsword 5% Kick 15% Kopis 20% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 50% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 65% Medium Shield 25% Small Shield 15% Spirit Magic: Vigor (2pts) Coordination (3pts) Rune Spells: Bind Ghost (1pts) Melee Attacks: Long Spear 65% 1D10+1 SR 5 10/10 HP Large Shield 65% 1D6 SR 8 16/16 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Rilmer Garrison ** Runes: Death Truth Air Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Humakt STR: 9, CON: 17, SIZ: 10, DEX: 12, INT: 13, POW: 4, CHA: 17, Derived Stats: Magic Points: 4, Damage Bonus: 0, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Air 60%, Moon 10%, Earth 20%, Death 75%, Truth 75%, Skills: 2H Spear 65%, Large Shield 65%, Fist 55%, Speak (New Pelorian) 55%, Composite Bow 50%, Battle 50%, Scan 35%, Farm 35%, Climb 35%, Intimidate 35%, Listen 35%, Jump 31%, Homeland Lore (Local) 30%, Spirit Combat 30% Spirit Magic: Vigor (2pts), Coordination (3pts) Rune Spells: Bind Ghost (1pts) Attacks: Long Spear 65% 1D10+1 SR 5 10/10 HP Large Shield 65% 1D6 SR 8 16/16 HP Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,