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--- v, --- Runes: Air Movement Fertility Type: Player Character Homeland: Sartar Occupation: Priest Rune Priest of Cult: Orlanth Thunderous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 18 (90%) Charisma: 15 (75%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 15% **Cults: Orlanth Thunderous - Rune Priest - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 100% Earth 50% Power Runes: Death 25% Truth 50% Beast 50% Stasis 15% Movement 85% Illusion 50% Fertility 75% Man 50% Harmony 50% Disorder 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 41% Drive (Chariot) 20% Jump 54% Ride (Horse) 20% Ride (Horse) 25% Swim 30% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 50% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 50% Sing 75% Speak (Heortling) 0% Speak (Heortling) 65% Speak (Stormspeech) 35% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 75% Customs (Heortling) 0% Customs (Heortling) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 25% Game 30% Herd 30% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 35% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Read/Write (Heortling) 25% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 25% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 80% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 40% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 45% Broadsword 50% Dagger 50% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 40% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 45% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 50% Medium Shield 55% Small Shield 40% Spirit Magic: Mobility (1pts) Strength (2pts) Bladesharp (1pts) Protection (1pts) Rune Spells: Cloud Call (1pts) Thunderbolt (3pts) Increase/Decrease Wind (1pts) Melee Attacks: Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 50% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** v, ** Runes: Air Movement Fertility Homeland: Sartar, Occupation: Priest, Rune Priest of Cult: Orlanth Thunderous STR: 17, CON: 14, SIZ: 13, DEX: 13, INT: 17, POW: 18, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 15%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth Thunderous - Rune Priest - Rune Points: 3 Runes: Air 100%, Earth 50%, Fire/Sky 20%, Disorder 50%, Man 50%, Harmony 50%, Death 25%, Truth 50%, Beast 50%, Stasis 15%, Movement 85%, Illusion 50%, Fertility 75%, Skills: Worship (Orlanth) 80%, Sing 75%, Cult Lore (Orlanth) 75%, Speak (Heortling) 65%, Climb 55%, Medium Shield 55%, Jump 54%, Fist 50%, Orate 50%, Dagger 50%, Dance 50%, Crossbows 50%, Grapple 50%, Broadsword 50% Spirit Magic: Protection (1pts), Mobility (1pts), Strength (2pts), Bladesharp (1pts) Rune Spells: Cloud Call (1pts), Thunderbolt (3pts), Increase/Decrease Wind (1pts) Attacks: Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Light Crossbow 50% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,