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Kadrak Morningsong
Full Character
Stat Block
--- Kadrak Morningsong --- Runes: Fire/Sky Movement Fertility Type: Player Character Homeland: Grazelands Occupation: Heavy Cavalry Initiate of Cult: Yelm Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 15 (75%) Intelligence: 22 (110%) Power: 14 (70%) Charisma: 10 (50%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Feathered Horse Queen) 60% Honor 70% Reputation 21% Love (Family) 60% **Cults: Yelm - Initiate - Rune Points: 10 Elemental Runes: Air 60% Earth 20% Fire/Sky 100% Power Runes: Man 50% Illusion 50% Beast 50% Death 25% Truth 50% Stasis 25% Harmony 50% Disorder 50% Movement 75% Fertility 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 45% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 25% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 25% Sing 40% Speak (Firespeech) 40% Speak (Pure Horse Tongue) 60% Speak (Tradetalk) 30% **Knowledge (+15%)** Animal Lore 20% Battle 90% Celestial Lore 20% Cult Lore (Yelm) 30% Customs (Grazeland Pony Breeders) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 35% Game 30% Herd 55% Homeland Lore (Local) 45% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Survival 40% Treat Disease 20% Treat Poison 20% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Yelm) 55% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Listen 50% Scan 60% Search 40% Track 20% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 50% Battle Axe 30% Broadsword 90% Dagger 65% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 90% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 95% Small Shield 50% Spirit Magic: Ignite (0pts) Mobility (0pts) Firearrow (0pts) Fireblade (0pts) Extinguish (0pts) Light (0pts) Rune Spells: Summon Fire Elemental (1pts) Dismiss Fire Elemental (1pts) Sunspear (3pts) Sureshot (1pts) Command (Horse) (2pts) Melee Attacks: Fist 45% 1D3+1D4 SR 8 0/0 HP Dagger 65% 1D4+2+1D4 SR 8 6/6 HP Broadsword 90% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 95% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 90% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Kadrak Morningsong ** Runes: Fire/Sky Movement Fertility Homeland: Grazelands, Occupation: Heavy Cavalry, Initiate of Cult: Yelm STR: 13, CON: 15, SIZ: 13, DEX: 15, INT: 22, POW: 14, CHA: 10, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Feathered Horse Queen) 60%, Honor 70%, Reputation 21%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Yelm - Initiate - Rune Points: 10 Runes: Fire/Sky 100%, Air 60%, Earth 20%, Disorder 50%, Movement 75%, Fertility 75%, Man 50%, Truth 50%, Stasis 25%, Harmony 50%, Illusion 50%, Beast 50%, Death 25%, Skills: Medium Shield 95%, Composite Bow 90%, Broadsword 90%, Battle 90%, Dagger 65%, Scan 60%, Speak (Pure Horse Tongue) 60%, Herd 55%, Worship (Yelm) 55%, 2H Spear 50%, Jump 50%, Small Shield 50%, Listen 50%, Dodge 45% Spirit Magic: Light (0pts), Ignite (0pts), Mobility (0pts), Firearrow (0pts), Fireblade (0pts), Extinguish (0pts) Rune Spells: Sunspear (3pts), Sureshot (1pts), Command (Horse) (2pts), Summon Fire Elemental (1pts), Dismiss Fire Elemental (1pts) Attacks: Broadsword 90% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 95% 1D4+1D4 SR 7 12/12 HP Fist 45% 1D3+1D4 SR 8 0/0 HP Dagger 65% 1D4+2+1D4 SR 8 6/6 HP Composite Bow 90% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,