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Mernir Jarganvale Today
Full Character
Stat Block
--- Mernir Jarganvale Today --- Runes: Truth Death Earth Type: Player Character Homeland: Esrolia Occupation: Thief Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Thief 3 Stats: Strength: 12 (60%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 15 (75%) Intelligence: 15 (75%) Power: 9 (45%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (City) 60% Loyalty (Clan) 60% Devotion (Babeester Gor) 60% Reputation 5% Love (Family) 70% **Cults: Babeester Gor - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 20% Earth 70% Power Runes: Truth 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 65% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 10% Charm 15% Dance 20% Disguise 35% Fast Talk 35% Intimidate 25% Intrigue 10% Orate 10% Sing 15% Speak (Earthtongue) 25% Speak (Esrolian) 50% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Customs (Esrolian) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 10% Spirit Combat 35% Worship (Babeester Gor) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 60% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 45% **Melee (+10%)** 1H Axe 65% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 35% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 35% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 25% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 25% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 55% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 40% Spirit Magic: Vigor (2pts) Bladesharp (2pts) Disruption (1pts) Rune Spells: Shield (1pts) Melee Attacks: Small Axe 65% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Axe 55% 1D6+1D2 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg -1/6 HP (1-4) - R Leg 0/6 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Mernir Jarganvale Today ** Runes: Truth Death Earth Homeland: Esrolia, Occupation: Thief, Initiate of Cult: Babeester Gor STR: 12, CON: 15, SIZ: 15, DEX: 15, INT: 15, POW: 9, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 5%, Love (Family) 70%, Loyalty (City) 60%, Loyalty (Clan) 60%, Devotion (Babeester Gor) 60%, Cults: Babeester Gor - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Earth 70%, Death 75%, Truth 75%, Skills: Climb 65%, 1H Axe 65%, Sleight 60%, Jump 60%, Thrown Axe 55%, Speak (Esrolian) 50%, Move Quietly 45%, Farm 40%, Medium Shield 40%, Small Shield 40%, Large Shield 35%, Crossbows 35%, 2H Axe 35%, Disguise 35% Spirit Magic: Vigor (2pts), Bladesharp (2pts), Disruption (1pts) Rune Spells: Shield (1pts) Attacks: Small Axe 65% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Thrown Axe 55% 1D6+1D2 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg -1/6 HP (1-4) - R Leg 0/6 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,