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Kendestra Many-Mothers
Full Character
Stat Block
--- Kendestra Many-Mothers --- Runes: Air Fertility Man Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Vinga Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kendestra Many-Mothers comes from a family dedicated to the Vinga sub-cult, and known for an incredibly high percentage of female children. In fact, Kendestra has no uncles, only aunts. Her father died just after Kenestra was conceived, and her mother gave herself over to despair, taking years to recover. Kendestra was raised communally by her aunts, and female members of the cult, all of whom came to refer to themselves as her mothers. Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Honor 80% Love (Family) 90% Loyalty (Clan) 60% Loyalty (Sartar) 60% Devotion (Vinga) 60% Love (Clan (Hiording)) 60% Loyalty (Tribe (Colymar)) 80% **Cults: Vinga - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 55% Air 90% Earth 35% Power Runes: Man 75% Illusion 50% Stasis 50% Disorder 50% Truth 50% Movement 50% Fertility 75% Beast 25% Death 25% Harmony 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 43% Drive (Chariot) 10% Jump 47% Ride (Horse) 20% Ride (Horse) 20% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 55% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 65% Sing 65% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 75% Celestial Lore 15% Elder Race Lore (Elves) 15% Evaluate 20% Farm 50% First Aid 45% Game 25% Herd 25% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Spirit Combat 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 55% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 50% Broadsword 90% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 50% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 95% Small Shield 30% Spirit Magic: Bladesharp (3pts) Detect Enemies (1pts) Heal (3pts) Mobility (1pts) Strength (2pts) Rune Spells: Leap (1pts) Shield (1pts) Fearless (2pts) Lightning (1pts) Melee Attacks: Broadsword 90% 1D8+1+1D4 SR 5 12/12 HP 1H Battle Axe 50% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 95% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: History: 778 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1 distinctive scar Sleeping roll Good clothing 20 L in coins
** Kendestra Many-Mothers ** Runes: Air Fertility Man Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Vinga STR: 16, CON: 14, SIZ: 16, DEX: 14, INT: 17, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Clan (Hiording)) 60%, Loyalty (Tribe (Colymar)) 80%, Honor 80%, Love (Family) 90%, Loyalty (Clan) 60%, Loyalty (Sartar) 60%, Devotion (Vinga) 60%, Cults: Vinga - Initiate - Rune Points: 3 Runes: Fire/Sky 55%, Air 90%, Earth 35%, Man 75%, Illusion 50%, Stasis 50%, Disorder 50%, Truth 50%, Movement 50%, Fertility 75%, Beast 25%, Death 25%, Harmony 50%, Skills: Medium Shield 95%, Broadsword 90%, Battle 75%, Orate 65%, Sing 65%, Dance 55%, Listen 55%, Scan 55%, Battle Axe 50%, Farm 50%, Shortsword 50%, Jump 47%, First Aid 45%, Climb 45% Spirit Magic: Strength (2pts), Bladesharp (3pts), Detect Enemies (1pts), Heal (3pts), Mobility (1pts) Rune Spells: Leap (1pts), Shield (1pts), Fearless (2pts), Lightning (1pts) Attacks: Broadsword 90% 1D8+1+1D4 SR 5 12/12 HP 1H Battle Axe 50% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 95% 1D4+1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: History: 778 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1 distinctive scar, Sleeping roll, Good clothing, 20 L in coins,