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Hensarste Know-Shieldlesson
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Stat Block
--- Hensarste Know-Shieldlesson --- Runes: Movement Death Fire/Sky Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Humakt Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Hensarste Know-Shieldlesson is Honorable and Eccentric. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 10 (50%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 10 (50%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Fire/Sky 60% Air 10% Power Runes: Movement 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 30% Intrigue 15% Orate 50% Sing 20% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 35% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 25% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 65% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 75% Medium Shield 40% Small Shield 25% Spirit Magic: Protection (1pts) Heal (3pts) Parry (1pts) Rune Spells: Shield (1pts) Melee Attacks: Dagger 35% 1D4+2 SR 8 6/6 HP Large Shield 75% 1D6 SR 7 16/16 HP Ranged Attacks: Sling 65% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Hensarste Know-Shieldlesson ** Runes: Movement Death Fire/Sky Homeland: Sartar, Occupation: Noble, Initiate of Cult: Humakt STR: 10, CON: 11, SIZ: 10, DEX: 13, INT: 13, POW: 10, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Fire/Sky 60%, Air 10%, Earth 20%, Movement 75%, Death 75%, Skills: Large Shield 75%, Sling 65%, Climb 55%, Jump 54%, Orate 50%, Manage Household 45%, Medium Shield 40%, Insight (Human) 35%, Worship (Humakt) 35%, Spirit Combat 35%, Crossbows 35%, Fist 35%, Farm 35%, Dagger 35% Spirit Magic: Parry (1pts), Protection (1pts), Heal (3pts) Rune Spells: Shield (1pts) Attacks: Dagger 35% 1D4+2 SR 8 6/6 HP Large Shield 75% 1D6 SR 7 16/16 HP Sling 65% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,