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Sendinna Broken-Beart
Full Character
Stat Block
--- Sendinna Broken-Beart --- Runes: Truth Death Moon Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Humakt Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Sendinna Broken-Beart is Boring and Fair. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 17 (85%) Size: 17 (85%) Dexterity: 12 (60%) Intelligence: 12 (60%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 19 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 20% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Humakt) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 10% Moon 80% Earth 60% Darkness 40% Power Runes: Death 85% Truth 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 19% Drive (Chariot) 10% Jump 31% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 30% Intrigue 15% Orate 50% Sing 20% Speak (Heortling) 60% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Humakt) 15% Cult Lore (Orlanth) 25% Customs (Heortling) 45% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 50% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 10% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 80% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Human) 30% Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 70% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 85% Small Shield 15% Spirit Magic: Fireblade (4pts) Detect Enemies (1pts) Heal (5pts) Rune Spells: Oath (2pts) Turn Undead (1pts) Detect Truth (1pts) Melee Attacks: Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Dagger 25% 1D4+2+1D4 SR 8 6/6 HP Ranged Attacks: Composite Bow 70% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 7/7 HP (16-18) - L Arm Armor: 8 6/6 HP (13-15) - R Arm Armor: 8 6/6 HP (12) - Chest Armor: 8 8/8 HP (9-11) - Abdomen Armor: 8 7/7 HP (5-8) - L Leg Armor: 8 7/7 HP (1-4) - R Leg Armor: 8 7/7 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Sendinna Broken-Beart ** Runes: Truth Death Moon Homeland: Sartar, Occupation: Noble, Initiate of Cult: Humakt STR: 15, CON: 17, SIZ: 17, DEX: 12, INT: 12, POW: 11, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 19, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Reputation 20%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Humakt) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Moon 80%, Earth 60%, Darkness 40%, Air 10%, Death 85%, Truth 85%, Skills: Medium Shield 85%, Worship (Humakt) 80%, Composite Bow 70%, Speak (Heortling) 60%, Manage Household 50%, Orate 50%, Climb 45%, Spirit Combat 45%, Customs (Heortling) 45%, Jump 31%, Insight (Human) 30%, Homeland Lore (Local) 30%, Farm 30%, Intimidate 30% Spirit Magic: Heal (5pts), Fireblade (4pts), Detect Enemies (1pts) Rune Spells: Oath (2pts), Turn Undead (1pts), Detect Truth (1pts) Attacks: Dagger 25% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Composite Bow 70% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 7/7 HP (16-18) - L Arm Armor: 8 6/6 HP (13-15) - R Arm Armor: 8 6/6 HP (12) - Chest Armor: 8 8/8 HP (9-11) - Abdomen Armor: 8 7/7 HP (5-8) - L Leg Armor: 8 7/7 HP (1-4) - R Leg Armor: 8 7/7 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,