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Harvalerlanda
Full Character
Stat Block
--- Harvalerlanda --- Runes: Man Movement Air Type: Player Character Homeland: Old Tarsh Occupation: Heavy Infantry Initiate of Cult: Vinga Standard of Living: Free Income: 60 L Ransom: 500 L Description: Harvalerlanda is Doubtful and Clumsy. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 7 (35%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 8 Healing Rate: 2 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Honor 60% Reputation 18% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% **Cults: Vinga - Initiate - Rune Points: 3 Elemental Runes: Earth 10% Fire/Sky 40% Air 80% Power Runes: Movement 85% Man 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 30% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 40% Speak (Heortling) 0% Speak (Stormspeech) 55% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 35% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 35% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 75% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 80% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (1pts) Disruption (1pts) Protection (2pts) Detect Enemies (1pts) Rune Spells: Mist Cloud (1pts) Summons of Evil (3pts) Dismiss Air Elemental (1pts) Melee Attacks: Broadsword 75% 1D8+1+1D4 SR 7 12/12 HP Large Shield 80% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 3/3 HP (16-18) - L Arm Armor: 7 2/2 HP (13-15) - R Arm Armor: 7 2/2 HP (12) - Chest Armor: 7 4/4 HP (9-11) - Abdomen Armor: 7 3/3 HP (5-8) - L Leg Armor: 7 3/3 HP (1-4) - R Leg Armor: 7 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Harvalerlanda ** Runes: Man Movement Air Homeland: Old Tarsh, Occupation: Heavy Infantry, Initiate of Cult: Vinga STR: 12, CON: 7, SIZ: 14, DEX: 11, INT: 15, POW: 13, CHA: 10, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Honor 60%, Reputation 18%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Cults: Vinga - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 80%, Earth 10%, Man 85%, Movement 85%, Skills: Large Shield 80%, Broadsword 75%, Speak (Stormspeech) 55%, Speak (Tarshite) 50%, Battle 45%, Sing 40%, Scan 40%, Listen 40%, Spirit Combat 40%, Climb 40%, Celestial Lore 35%, Homeland Lore (Local) 35%, Medium Shield 35%, 1H Spear 35% Spirit Magic: Detect Enemies (1pts), Heal (1pts), Disruption (1pts), Protection (2pts) Rune Spells: Mist Cloud (1pts), Summons of Evil (3pts), Dismiss Air Elemental (1pts) Attacks: Broadsword 75% 1D8+1+1D4 SR 7 12/12 HP Large Shield 80% 1D6+1D4 SR 8 16/16 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 3/3 HP (16-18) - L Arm Armor: 7 2/2 HP (13-15) - R Arm Armor: 7 2/2 HP (12) - Chest Armor: 7 4/4 HP (9-11) - Abdomen Armor: 7 3/3 HP (5-8) - L Leg Armor: 7 3/3 HP (1-4) - R Leg Armor: 7 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,