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Harulfsdottir
Full Character
Stat Block
--- Harulfsdottir --- Runes: Fertility Movement Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Harulfsdottir is Detailed and Purposeful. She is a Common adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 10 (50%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 12 (60%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 10 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 10% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 70% Moon 40% Darkness 20% Power Runes: Fertility 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 50% Speak (Heortling) 50% Speak (Stormspeech) 40% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 15% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 20% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 45% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 40% **Shield (+5%)** Large Shield 30% Medium Shield 70% Small Shield 20% Spirit Magic: Disruption (1pts) Demoralize (2pts) Rune Spells: Increase/Decrease Wind (1pts) Melee Attacks: Dagger 30% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 70% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Axe 40% 1D6+1D2 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Harulfsdottir ** Runes: Fertility Movement Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth STR: 13, CON: 10, SIZ: 12, DEX: 16, INT: 12, POW: 11, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 10, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 70%, Moon 40%, Movement 75%, Fertility 75%, Skills: Medium Shield 70%, Jump 63%, Speak (Heortling) 50%, Sing 50%, Composite Bow 45%, Climb 45%, Speak (Stormspeech) 40%, Battle 40%, Thrown Axe 40%, Dodge 37%, Listen 35%, Scan 35%, Spirit Combat 35%, Dagger 30% Spirit Magic: Demoralize (2pts), Disruption (1pts) Rune Spells: Increase/Decrease Wind (1pts) Attacks: Dagger 30% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 70% 1D4+1D4 SR 6 12/12 HP Thrown Axe 40% 1D6+1D2 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,