The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Arrenorthsdottir
Full Character
Stat Block
--- Arrenorthsdottir --- Runes: Movement Death Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Arrenorthsdottir is Cynical and Lingering. She is a Common adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 9 (45%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 17 (85%) Power: 7 (35%) Charisma: 12 (60%) Derived Stats: Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Orlanth) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 40% Air 70% Power Runes: Death 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 75% Speak (Heortling) 0% Speak (Stormspeech) 40% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 15% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 60% Broadsword 40% Dagger 65% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 65% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 75% Medium Shield 45% Small Shield 30% Spirit Magic: Strength (2pts) Bladesharp (3pts) Rune Spells: Increase/Decrease Wind (1pts) Melee Attacks: 1H Battle Axe 60% 1D8+2 SR 6 8/8 HP Large Shield 75% 1D6 SR 6 16/16 HP Ranged Attacks: Sling 65% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Arrenorthsdottir ** Runes: Movement Death Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth STR: 7, CON: 9, SIZ: 12, DEX: 16, INT: 17, POW: 7, CHA: 12, Derived Stats: Hit Points: 9, Magic Points: 7, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Honor 60%, Reputation 10%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Fire/Sky 40%, Air 70%, Darkness 20%, Movement 75%, Death 75%, Skills: Sing 75%, Large Shield 75%, Sling 65%, Dagger 65%, Jump 63%, Battle Axe 60%, Battle 50%, Listen 45%, Medium Shield 45%, Climb 45%, Scan 45%, Crossbows 40%, Speak (Stormspeech) 40%, Farm 40% Spirit Magic: Strength (2pts), Bladesharp (3pts) Rune Spells: Increase/Decrease Wind (1pts) Attacks: Large Shield 75% 1D6 SR 6 16/16 HP 1H Battle Axe 60% 1D8+2 SR 6 8/8 HP Sling 65% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,