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Arrenorthsdottir
Full Character
Stat Block
--- Arrenorthsdottir --- Runes: Movement Death Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Arrenorthsdottir is Cynical and Lingering. She is a Common adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 9 (45%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 17 (85%) Power: 7 (35%) Charisma: 12 (60%) Derived Stats: Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Honor 60% Reputation 10% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 40% Air 70% Power Runes: Death 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 75% Speak (Heortling) 0% Speak (Stormspeech) 40% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 15% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 60% Broadsword 40% Dagger 65% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 65% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 75% Medium Shield 45% Small Shield 30% Spirit Magic: Strength (2pts) Bladesharp (3pts) Rune Spells: Increase/Decrease Wind (1pts) Melee Attacks: 1H Battle Axe 60% 1D8+2 SR 6 8/8 HP Large Shield 75% 1D6 SR 6 16/16 HP Ranged Attacks: Sling 65% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Arrenorthsdottir ** Runes: Movement Death Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth STR: 7, CON: 9, SIZ: 12, DEX: 16, INT: 17, POW: 7, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 9, Magic Points: 7, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 40%, Air 70%, Movement 75%, Death 75%, Skills: Large Shield 75%, Sing 75%, Sling 65%, Dagger 65%, Jump 63%, Battle Axe 60%, Battle 50%, Climb 45%, Listen 45%, Medium Shield 45%, Scan 45%, Speak (Stormspeech) 40%, Fist 40%, Farm 40% Spirit Magic: Strength (2pts), Bladesharp (3pts) Rune Spells: Increase/Decrease Wind (1pts) Attacks: Large Shield 75% 1D6 SR 6 16/16 HP 1H Battle Axe 60% 1D8+2 SR 6 8/8 HP Sling 65% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,