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Kendrella
Full Character
Stat Block
--- Kendrella --- Runes: Harmony Beast Water Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Rune Lord of Cult: Dormal the Sailor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kendrella is Vivacious and Supercilious. She is a Epic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 16 (80%) Size: 16 (80%) Dexterity: 15 (75%) Intelligence: 15 (75%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Love (Sea) 60% Reputation 23% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Dormal the Sailor - Rune Lord - Rune Points: 8 Elemental Runes: Air 10% Water 90% Darkness 60% Power Runes: Harmony 95% Beast 95% Condition Runes: Skills: **Agility (+5%)** Boat 45% Climb 85% Dodge 45% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Swim 110% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 45% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 45% Speak (Heortling) 30% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 10% Cult Lore (Dormal the Sailor) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Dormal the Sailor) 45% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Craft (Woodworking) 30% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 85% 2H Spear 25% Battle Axe 120% Broadsword 35% Dagger 95% Fist 85% Grapple 60% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 95% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 65% Small Shield 25% Spirit Magic: Strength (2pts) Coordination (2pts) Repair (1pts) Rune Spells: Float (1pts) Melee Attacks: Dagger 95% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 65% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 95% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Kendrella ** Runes: Harmony Beast Water Homeland: Sartar, Occupation: Heavy Cavalry, Rune Lord of Cult: Dormal the Sailor STR: 11, CON: 16, SIZ: 16, DEX: 15, INT: 15, POW: 15, CHA: 13, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Love (Sea) 60%, Reputation 23%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Cults: Dormal the Sailor - Rune Lord - Rune Points: 8 Runes: Air 10%, Water 90%, Darkness 60%, Harmony 95%, Beast 95%, Skills: Battle Axe 120%, Swim 110%, Javelin 95%, Dagger 95%, Climb 85%, Fist 85%, 2H Mace 85%, Battle 85%, Medium Shield 65%, Spirit Combat 65%, Listen 65%, Grapple 60%, Jump 50%, Dance 45% Spirit Magic: Repair (1pts), Strength (2pts), Coordination (2pts) Rune Spells: Float (1pts) Attacks: Medium Shield 65% 1D4+1D4 SR 6 12/12 HP Dagger 95% 1D4+2+1D4 SR 7 6/6 HP Thrown Javelin 95% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,