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Merna Yanarios
Full Character
Stat Block
--- Merna Yanarios --- Runes: Harmony Illusion Earth Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Flintnail Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Merna Yanarios is Eminent and Coy. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 11 (55%) Size: 10 (50%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 17 (85%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 17 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Reputation 12% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Authority) 60% **Cults: Flintnail - Initiate - Rune Points: 3 Elemental Runes: Air 10% Moon 60% Earth 80% Fire/Sky 40% Power Runes: Illusion 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 35% Orate 15% Sing 25% Speak (Heortling) 30% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Flintnail) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Plant) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 55% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 30% Worship (Orlanth) 0% **Manipulation (+10%)** Armour Making (Metal) 20% Conceal 15% Craft (Arms) 20% Devise 15% Masonary (Stone) 50% Play Instrument 15% Sleight 20% Weapon Making (Metal) 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+0%)** Hide 40% Move Quietly 10% **Melee (+10%)** 1H Axe 70% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 25% 2H Mace 20% 2H Spear 25% Battle Axe 50% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 80% Crossbows 55% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 55% Medium Shield 40% Small Shield 25% Spirit Magic: Glue (3pts) Repair (1pts) Rune Spells: Divination (1pts) Find Enemy (1pts) Summon Cult Spirit (1pts) Melee Attacks: Small Axe 70% 1D6+1+1D4 SR 9 6/6 HP Large Shield 55% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Merna Yanarios ** Runes: Harmony Illusion Earth Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Flintnail STR: 15, CON: 11, SIZ: 10, DEX: 10, INT: 15, POW: 17, CHA: 9, Derived Stats: Hit Points: 12, Magic Points: 17, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Reputation 12%, Cults: Flintnail - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 10%, Moon 60%, Earth 80%, Illusion 85%, Harmony 85%, Skills: Composite Bow 80%, 1H Axe 70%, Crossbows 55%, Climb 55%, Large Shield 55%, Survival 55%, Masonary (Stone) 50%, Battle Axe 50%, Spirit Combat 45%, Farm 40%, Medium Shield 40%, Hide 40%, Homeland Lore (Local) 40%, Fist 35% Spirit Magic: Glue (3pts), Repair (1pts) Rune Spells: Divination (1pts), Find Enemy (1pts), Summon Cult Spirit (1pts) Attacks: Small Axe 70% 1D6+1+1D4 SR 9 6/6 HP Large Shield 55% 1D6+1D4 SR 8 16/16 HP Composite Bow 80% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,