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Senava
Full Character
Stat Block
--- Senava --- Runes: Death Truth Fire/Sky Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Yelmalio Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Senava is Impractical and Babbling. She is a Common adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 8 (40%) Size: 12 (60%) Dexterity: 9 (45%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 8 (40%) Derived Stats: Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 8 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Yelmalio - Initiate - Rune Points: 1 Elemental Runes: Air 50% Earth 20% Fire/Sky 60% Power Runes: Truth 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 5% Sing 25% Speak (Flamespeech) 35% Speak (Heortling) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 35% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 30% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 20% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 40% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 60% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 20% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 40% Medium Shield 35% Small Shield 20% Spirit Magic: Light (1pts) Farsee (3pts) Detect (Substance) (1pts) Rune Spells: Catseye (1pts) Melee Attacks: Dagger 30% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Senava ** Runes: Death Truth Fire/Sky Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Yelmalio STR: 15, CON: 8, SIZ: 12, DEX: 9, INT: 15, POW: 10, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 8, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Loyalty (Temple) 60%, Reputation 5%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Cults: Yelmalio - Initiate - Rune Points: 1 Runes: Air 50%, Earth 20%, Fire/Sky 60%, Truth 75%, Death 75%, Skills: Composite Bow 60%, Animal Lore 50%, Speak (Heortling) 45%, Listen 40%, Scan 40%, Large Shield 40%, Climb 40%, Track 40%, Cult Lore (Yelmalio) 35%, Spirit Combat 35%, Speak (Flamespeech) 35%, Farm 35%, Homeland Lore (Local) 35%, Medium Shield 35% Spirit Magic: Light (1pts), Farsee (3pts), Detect (Substance) (1pts) Rune Spells: Catseye (1pts) Attacks: Dagger 30% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Composite Bow 60% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,