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Sarotar the End
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--- Sarotar the End --- Runes: Death Man Fire/Sky Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Waha Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Sarotar the End is Instinctive and Hurt. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 10 (50%) Size: 14 (70%) Dexterity: 8 (40%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 9 (45%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 12% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Khan) 60% Loyalty (Tribe) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Air 70% Darkness 40% Fire/Sky 80% Power Runes: Man 85% Death 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Waha) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 15% Manage Household 40% Mineral Lore 10% Peaceful Cut 75% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 75% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 20% **Manipulation (+0%)** Conceal 15% Craft (Arms) 10% Devise 5% Play Instrument 15% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 65% **Stealth (-5%)** Hide 15% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 50% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 30% Small Shield 15% Spirit Magic: Heal (5pts) Vigor (2pts) Speedart (1pts) Distraction (1pts) Detect Spirit (1pts) Rune Spells: Shield (1pts) Summon Cult Spirit (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: Medium Shield 30% 1D4+1D4 SR 9 12/12 HP Broadsword 25% 1D8+1+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Sarotar the End ** Runes: Death Man Fire/Sky Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Waha STR: 13, CON: 10, SIZ: 14, DEX: 8, INT: 15, POW: 12, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 12%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Khan) 60%, Loyalty (Tribe) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Air 70%, Darkness 40%, Fire/Sky 80%, Man 85%, Death 85%, Skills: Peaceful Cut 75%, Spirit Combat 75%, Track 65%, Listen 50%, Javelin 50%, Scan 50%, Homeland Lore (Local) 45%, Climb 45%, Animal Lore 40%, Manage Household 40%, Farm 35%, Medium Shield 30%, Sing 30%, Search 30% Spirit Magic: Speedart (1pts), Distraction (1pts), Detect Spirit (1pts), Heal (5pts), Vigor (2pts) Rune Spells: Shield (1pts), Summon Cult Spirit (1pts), Dismiss Earth Elemental (1pts) Attacks: Broadsword 25% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 30% 1D4+1D4 SR 9 12/12 HP Thrown Javelin 50% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,