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Terastar
Full Character
Stat Block
--- Terastar --- Runes: Beast Truth Air Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Odayla Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Terastar is Bossy and Superstitious. They is a Common adventurer. (They/Them) Stats: Strength: 11 (55%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 9 (45%) Intelligence: 11 (55%) Power: 9 (45%) Charisma: 5 (25%) Derived Stats: Hit Points: 14 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Reputation 15% Love (Family) 70% Devotion (any) 60% **Cults: Odayla - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 20% Power Runes: Truth 75% Beast 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 25% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 20% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 15% Sing 65% Speak (Heortling) 45% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Odayla) 15% Cult Lore (Orlanth) 30% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 5% Peaceful Cut 55% Plant Lore 5% Read/Write (Old Tarsh) 10% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 45% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Odayla) 20% Worship (Orlanth) 30% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 20% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 15% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 30% Small Shield 15% Spirit Magic: Slow (1pts) Strength (2pts) Disruption (1pts) Detect Life (1pts) Rune Spells: Bear's Strength (2pts) Melee Attacks: Medium Shield 30% 1D4 SR 8 12/12 HP Broadsword 25% 1D8+1 SR 7 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Terastar ** Runes: Beast Truth Air Homeland: Sartar, Occupation: Priest, Initiate of Cult: Odayla STR: 11, CON: 14, SIZ: 12, DEX: 9, INT: 11, POW: 9, CHA: 5, Derived Stats: Magic Points: 9, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 70%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Reputation 15%, Cults: Odayla - Initiate - Rune Points: 1 Runes: Earth 20%, Air 70%, Truth 75%, Beast 75%, Skills: Sing 65%, Peaceful Cut 55%, Climb 50%, Meditate 45%, Speak (Heortling) 45%, Spirit Combat 35%, Worship (Orlanth) 30%, Farm 30%, Homeland Lore (Local) 30%, Cult Lore (Orlanth) 30%, Medium Shield 30%, Jump 27%, Swim 25%, Crossbows 25% Spirit Magic: Strength (2pts), Disruption (1pts), Detect Life (1pts), Slow (1pts) Rune Spells: Bear's Strength (2pts) Attacks: Broadsword 25% 1D8+1 SR 7 12/12 HP Medium Shield 30% 1D4 SR 8 12/12 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,