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Haralsson
Full Character
Stat Block
--- Haralsson --- Runes: Illusion Fertility Darkness Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Yelm Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Haralsson is Impatient and Sly. He is a Common adventurer. (He/Him) Stats: Strength: 3 (15%) Constitution: 13 (65%) Size: 16 (80%) Dexterity: 12 (60%) Intelligence: 10 (50%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 70% **Cults: Yelm - Initiate - Rune Points: 1 Elemental Runes: Air 10% Moon 40% Darkness 60% Fire/Sky 20% Power Runes: Fertility 75% Illusion 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 19% Drive (Chariot) 0% Jump 41% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 75% Speak (Firespeech) 25% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 10% Cult Lore (Yelm) 15% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 40% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 10% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 35% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 30% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 10% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 15% Broadsword 20% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 10% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 20% Medium Shield 25% Small Shield 10% Spirit Magic: Firearrow (2pts) Heal (1pts) Befuddle (2pts) Rune Spells: Fight Disease (1pts) Melee Attacks: Broadsword 20% 1D8+1 SR 6 12/12 HP Medium Shield 25% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 20% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Haralsson ** Runes: Illusion Fertility Darkness Homeland: Sartar, Occupation: Priest, Initiate of Cult: Yelm STR: 3, CON: 13, SIZ: 16, DEX: 12, INT: 10, POW: 9, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 70%, Reputation 15%, Love (Family) 60%, Cults: Yelm - Initiate - Rune Points: 1 Runes: Air 10%, Moon 40%, Darkness 60%, Fire/Sky 20%, Illusion 75%, Fertility 75%, Skills: Sing 75%, Spirit Combat 45%, Jump 41%, Farm 40%, Climb 35%, Meditate 35%, Worship (Yelm) 30%, Dance 30%, Homeland Lore (Local) 30%, Speak (Firespeech) 25%, Medium Shield 25%, Listen 25%, Scan 25%, Orate 25% Spirit Magic: Heal (1pts), Befuddle (2pts), Firearrow (2pts) Rune Spells: Fight Disease (1pts) Attacks: Broadsword 20% 1D8+1 SR 6 12/12 HP Medium Shield 25% 1D4 SR 7 12/12 HP Light Crossbow 20% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,