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Entarstarganvale Know-Shadow
Full Character
Stat Block
--- Entarstarganvale Know-Shadow --- Runes: Air Illusion Death Type: Player Character Homeland: Sartar Occupation: Healer Initiate of Cult: Storm Bull Standard of Living: Free Income: 80 L Ransom: 500 L Description: Entarstarganvale Know-Shadow is Stingy and No Self Confidence. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 12 (60%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Movement: Ground: 8 Passions & Reputations: Reputation 13% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 90% Earth 40% Power Runes: Illusion 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 75% Dodge 26% Drive (Chariot) 5% Jump 39% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 25% Sing 25% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 15% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 35% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 70% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 65% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 65% Treat Poison 20% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 50% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 25% Spirit Magic: Protection (3pts) Dispel Magic (1pts) Detect Enemies (1pts) Demoralize (2pts) Fanaticism (1pts) Rune Spells: Face Chaos (1pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Melee Attacks: Medium Shield 50% 1D4+1D4 SR 6 12/12 HP Grapple 45% Special+1D4 SR 7 0/0 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Healer's Kit 20 L in coin Miscellaneous items worth 100 L
** Entarstarganvale Know-Shadow ** Runes: Air Illusion Death Homeland: Sartar, Occupation: Healer, Initiate of Cult: Storm Bull STR: 15, CON: 12, SIZ: 17, DEX: 13, INT: 13, POW: 11, CHA: 13, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Reputation 13%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 90%, Earth 40%, Death 85%, Illusion 85%, Skills: Climb 75%, First Aid 70%, Plant Lore 65%, Treat Disease 65%, Medium Shield 50%, Sense Chaos 50%, Farm 45%, Grapple 45%, Jump 39%, Fist 35%, Broadsword 35%, Insight (Human) 35%, Homeland Lore (Local) 35%, Dagger 35% Spirit Magic: Demoralize (2pts), Fanaticism (1pts), Protection (3pts), Dispel Magic (1pts), Detect Enemies (1pts) Rune Spells: Face Chaos (1pts), Impede Chaos (1pts), Summon Air Elemental (1pts) Attacks: Grapple 45% Special+1D4 SR 7 0/0 HP Medium Shield 50% 1D4+1D4 SR 6 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L,