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Korolrik Boorsson
Full Character
Stat Block
--- Korolrik Boorsson --- Runes: Truth Beast Fire/Sky Type: Player Character Homeland: Dark Trolls Occupation: Chariot Driver Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Korolrik Boorsson is Ornery and Pompous. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 17 (85%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 19 (95%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Hit Points: 19 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Matriarch) 60% Reputation 15% Love (Family) 60% Hate (Mostali) 60% Loyalty (Temple) 70% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Darkness 10% Fire/Sky 80% Power Runes: Truth 85% Beast 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 26% Drive (Chariot) 5% Jump 39% Ride (Horse) 0% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Darktongue) 55% Speak (Flamespeech) 40% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 40% Bureacracy 0% Celestial Lore 30% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 25% Customs (Heortling) 0% Customs (Uz) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Troll) 35% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Darksense Scan 35% Darksense Search 35% Insight (Species) 30% Listen 45% Scan 75% Search 35% Track 15% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 80% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 50% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 45% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 80% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 65% Medium Shield 30% Small Shield 30% Spirit Magic: Light (1pts) Farsee (1pts) Repair (3pts) Darkwall (2pts) Detect (Substance) (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Large Shield 65% 1D6+1D4 SR 6 16/16 HP Great Hammer 80% 2D6+2+1D4 SR 4 5/5 HP Ranged Attacks: Sling 80% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 2 6/6 HP (13-15) - R Arm Armor: 2 6/6 HP (12) - Chest Armor: 2 8/8 HP (9-11) - Abdomen Armor: 2 7/7 HP (5-8) - L Leg Armor: 2 7/7 HP (1-4) - R Leg Armor: 2 7/7 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Korolrik Boorsson ** Runes: Truth Beast Fire/Sky Homeland: Dark Trolls, Occupation: Chariot Driver, Initiate of Cult: Yelmalio STR: 15, CON: 17, SIZ: 17, DEX: 13, INT: 19, POW: 11, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 19, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Reputation 15%, Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Temple) 70%, Loyalty (Matriarch) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Darkness 10%, Fire/Sky 80%, Earth 40%, Truth 85%, Beast 85%, Skills: 2H Hammer 80%, Sling 80%, Scan 75%, Large Shield 65%, Speak (Darktongue) 55%, Grapple 50%, Whip 45%, Listen 45%, Crossbows 40%, Worship (Yelmalio) 40%, Speak (Flamespeech) 40%, Climb 40%, Battle 40%, Homeland Lore (Local) 40% Spirit Magic: Repair (3pts), Darkwall (2pts), Detect (Substance) (1pts), Light (1pts), Farsee (1pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Great Hammer 80% 2D6+2+1D4 SR 4 5/5 HP Large Shield 65% 1D6+1D4 SR 6 16/16 HP Sling 80% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 2 6/6 HP (13-15) - R Arm Armor: 2 6/6 HP (12) - Chest Armor: 2 8/8 HP (9-11) - Abdomen Armor: 2 7/7 HP (5-8) - L Leg Armor: 2 7/7 HP (1-4) - R Leg Armor: 2 7/7 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,