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Arrentale Sweet
Full Character
Stat Block
--- Arrentale Sweet --- Runes: Death Illusion Darkness Type: Player Character Homeland: Lunar Empire Occupation: Fisher Initiate of Cult: Seven Mothers Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Arrentale Sweet is Rough and Nervous. She is a Common adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 14 (70%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Reputation 5% Loyalty (Clan) 60% Loyalty (Red Emperor) 70% Loyalty (Lunar Empire) 60% Devotion (Seven Mothers) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 40% Air 20% Moon 10% Darkness 60% Power Runes: Illusion 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 35% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 45% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 10% Sing 50% Speak (Heortling) 0% Speak (New Pelorian) 30% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 15% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 35% Customs (Heortling) 0% Customs (Lunar Empire) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 30% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 30% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 45% Small Shield 20% Spirit Magic: Glamour (2pts) Darkwall (2pts) Detect Spirit (1pts) Detect (Substance) (1pts) Rune Spells: Regrow Limb (2pts) Melee Attacks: Fist 30% 1D3+1D4 SR 9 0/0 HP Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Arrentale Sweet ** Runes: Death Illusion Darkness Homeland: Lunar Empire, Occupation: Fisher, Initiate of Cult: Seven Mothers STR: 16, CON: 13, SIZ: 13, DEX: 10, INT: 14, POW: 9, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Lunar Empire) 60%, Devotion (Seven Mothers) 60%, Reputation 5%, Loyalty (Clan) 60%, Loyalty (Red Emperor) 70%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Darkness 60%, Fire/Sky 40%, Air 20%, Moon 10%, Illusion 75%, Death 75%, Skills: Climb 50%, Scan 50%, Sing 50%, Swim 45%, Medium Shield 45%, Boat 35%, Cult Lore (Seven Mothers) 35%, Lore (River) 35%, Homeland Lore (Local) 35%, Sorcery (Spell) 30%, Search 30%, Fist 30%, Grapple 30%, Spirit Combat 30% Spirit Magic: Glamour (2pts), Darkwall (2pts), Detect Spirit (1pts), Detect (Substance) (1pts) Rune Spells: Regrow Limb (2pts) Attacks: Fist 30% 1D3+1D4 SR 9 0/0 HP Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,