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Faratar
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--- Faratar --- Runes: Disorder Death Moon Type: Player Character Homeland: Lunar Empire Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Faratar is Supportive and Nit Picker. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 6 (30%) Size: 12 (60%) Dexterity: 9 (45%) Intelligence: 11 (55%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Damage Bonus: 0 Hit Points: 6 Healing Rate: 1 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 10% Loyalty (Unit) 60% Loyalty (Red Emperor) 70% Loyalty (Lunar Empire) 60% Devotion (Seven Mothers) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Air 40% Moon 70% Darkness 20% Power Runes: Disorder 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 10% Sing 45% Speak (Heortling) 0% Speak (New Pelorian) 30% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 10% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 25% Customs (Heortling) 0% Customs (Lunar Empire) 10% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 25% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (New Pelorian) 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 25% Spirit Combat 25% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 55% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 15% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 50% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 30% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 65% Small Shield 15% Spirit Magic: Spirit Screen (3pts) Vigor (2pts) Shimmer (1pts) Rune Spells: Summon Darkness Elemental (1pts) Melee Attacks: Kopis 50% 1D8+1 SR 7 12/12 HP Medium Shield 65% 1D4 SR 8 12/12 HP Ranged Attacks: Sling 30% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 2/2 HP (16-18) - L Arm Armor: 3 1/1 HP (13-15) - R Arm Armor: 3 1/1 HP (12) - Chest Armor: 3 3/3 HP (9-11) - Abdomen Armor: 3 2/2 HP (5-8) - L Leg Armor: 3 2/2 HP (1-4) - R Leg Armor: 3 2/2 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Faratar ** Runes: Disorder Death Moon Homeland: Lunar Empire, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 12, CON: 6, SIZ: 12, DEX: 9, INT: 11, POW: 13, CHA: 10, Derived Stats: Magic Points: 13, Damage Bonus: 0, Hit Points: 6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 Passions: Devotion (Seven Mothers) 60%, Reputation 10%, Loyalty (Unit) 60%, Loyalty (Red Emperor) 70%, Loyalty (Lunar Empire) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 40%, Moon 70%, Death 75%, Disorder 75%, Skills: Medium Shield 65%, Worship (Seven Mothers) 55%, Battle 50%, Climb 50%, Kopis 50%, Sing 45%, Listen 35%, Scan 35%, Sling 30%, Homeland Lore (Local) 30%, Speak (New Pelorian) 30%, Jump 27%, Sorcery (Spell) 25%, Crossbows 25% Spirit Magic: Vigor (2pts), Shimmer (1pts), Spirit Screen (3pts) Rune Spells: Summon Darkness Elemental (1pts) Attacks: Kopis 50% 1D8+1 SR 7 12/12 HP Medium Shield 65% 1D4 SR 8 12/12 HP Sling 30% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 2/2 HP (16-18) - L Arm Armor: 3 1/1 HP (13-15) - R Arm Armor: 3 1/1 HP (12) - Chest Armor: 3 3/3 HP (9-11) - Abdomen Armor: 3 2/2 HP (5-8) - L Leg Armor: 3 2/2 HP (1-4) - R Leg Armor: 3 2/2 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,