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Kenrenava the Old
Full Character
Stat Block
--- Kenrenava the Old --- Runes: Death Harmony Earth Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Babeester Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kenrenava the Old is Giddy and Promiscuous. She is a Common adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 9 (45%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 13 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Devotion (Babeester Gor) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Babeester Gor - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 40% Air 10% Earth 60% Power Runes: Death 75% Harmony 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 45% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 30% Speak (Earthtongue) 10% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 40% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 30% 1H Hammer 25% 1H Mace 20% 1H Spear 20% 2H Axe 30% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 65% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 25% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 55% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 40% **Shield (+5%)** Large Shield 30% Medium Shield 70% Small Shield 20% Spirit Magic: Vigor (2pts) Strength (2pts) Disruption (1pts) Rune Spells: Earth Shield (3pts) Melee Attacks: Dagger 65% 1D4+2 SR 8 6/6 HP Medium Shield 70% 1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 55% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Kenrenava the Old ** Runes: Death Harmony Earth Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Babeester Gor STR: 7, CON: 12, SIZ: 16, DEX: 9, INT: 14, POW: 12, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Leader) 60%, Devotion (Babeester Gor) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Babeester Gor - Initiate - Rune Points: 1 Runes: Earth 60%, Darkness 20%, Fire/Sky 40%, Air 10%, Death 75%, Harmony 75%, Skills: Medium Shield 70%, Dagger 65%, Javelin 55%, Speak (Heortling) 50%, Battle 45%, Ride (Horse) 45%, Listen 40%, Climb 40%, Thrown Axe 40%, Scan 40%, Worship (Babeester Gor) 40%, Cult Lore (Babeester Gor) 35%, Homeland Lore (Local) 35%, Farm 35% Spirit Magic: Disruption (1pts), Vigor (2pts), Strength (2pts) Rune Spells: Earth Shield (3pts) Attacks: Dagger 65% 1D4+2 SR 8 6/6 HP Medium Shield 70% 1D4 SR 7 12/12 HP Thrown Javelin 55% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,