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Kendranrentle-Maker
Full Character
Stat Block
--- Kendranrentle-Maker --- Runes: Death Illusion Water Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kendranrentle-Maker is Fussy and Selective. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 13 (65%) Size: 11 (55%) Dexterity: 19 (95%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 15 (75%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 0 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 21% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 50% Water 80% Power Runes: Illusion 85% Death 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 48% Drive (Chariot) 15% Jump 92% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 25% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 20% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 35% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 80% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 90% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 60% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 90% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (1pts) Coordination (9pts) Rune Spells: Shield (1pts) Sever Spirit (3pts) Sword Trance (1pts) Melee Attacks: Dagger 90% 1D4+2 SR 6 6/6 HP Large Shield 90% 1D6 SR 5 16/16 HP Ranged Attacks: Thrown Javelin 60% 1D10 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Kendranrentle-Maker ** Runes: Death Illusion Water Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 11, CON: 13, SIZ: 11, DEX: 19, INT: 15, POW: 10, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 60%, Reputation 21%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Water 80%, Air 50%, Death 85%, Illusion 85%, Skills: Jump 92%, Dagger 90%, Large Shield 90%, 1H Spear 80%, Climb 60%, Javelin 60%, Battle 55%, Speak (Heortling) 55%, Dodge 48%, Medium Shield 45%, Fist 40%, Scan 40%, Crossbows 40%, Broadsword 40% Spirit Magic: Heal (1pts), Coordination (9pts) Rune Spells: Shield (1pts), Sever Spirit (3pts), Sword Trance (1pts) Attacks: Dagger 90% 1D4+2 SR 6 6/6 HP Large Shield 90% 1D6 SR 5 16/16 HP Thrown Javelin 60% 1D10 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,