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Yanars
Full Character
Stat Block
--- Yanars --- Runes: Harmony Movement Air Type: Player Character Homeland: Grazelands Occupation: Fisher Initiate of Cult: Issaries Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Yanars is Poor and Scarred. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 11 (55%) Size: 10 (50%) Dexterity: 8 (40%) Intelligence: 11 (55%) Power: 10 (50%) Charisma: 13 (65%) Derived Stats: Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 9% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Temple) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Earth 40% Fire/Sky 10% Air 80% Power Runes: Movement 85% Harmony 85% Condition Runes: Skills: **Agility (-5%)** Boat 40% Climb 45% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Swim 65% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Issaries) 15% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 65% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (River) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 25% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 65% Worship (Orlanth) 0% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 45% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 10% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 25% Battle Axe 5% Broadsword 15% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 15% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 5% Pole Lasso 0% Rock 10% Self Bow 20% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 10% Medium Shield 20% Small Shield 45% Spirit Magic: Repair (1pts) Countermagic (1pts) Rune Spells: Lock (1pts) Passage (1pts) Path Watch (2pts) Melee Attacks: Long Spear 25% 1D10+1 SR 6 10/10 HP Small Shield 45% 1D3 SR 9 8/8 HP Ranged Attacks: Self Bow 20% 1D6+1 SR 4 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Yanars ** Runes: Harmony Movement Air Homeland: Grazelands, Occupation: Fisher, Initiate of Cult: Issaries STR: 12, CON: 11, SIZ: 10, DEX: 8, INT: 11, POW: 10, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Temple) 60%, Loyalty (Feathered Horse Queen) 60%, Reputation 9%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Air 80%, Moon 60%, Earth 40%, Fire/Sky 10%, Movement 85%, Harmony 85%, Skills: Herd 65%, Swim 65%, Worship (Issaries) 65%, Speak (Pure Horse Tongue) 55%, Small Shield 45%, Climb 45%, Spirit Combat 45%, Scan 45%, Boat 40%, Lore (River) 30%, Homeland Lore (Local) 30%, Customs (Grazeland Pony Breeders) 25%, Search 25%, Read/Write (Old Tarsh) 25% Spirit Magic: Repair (1pts), Countermagic (1pts) Rune Spells: Lock (1pts), Passage (1pts), Path Watch (2pts) Attacks: Long Spear 25% 1D10+1 SR 6 10/10 HP Small Shield 45% 1D3 SR 9 8/8 HP Self Bow 20% 1D6+1 SR 4 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,