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Enastsar the Ride
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--- Enastsar the Ride --- Runes: Death Beast Air Type: Player Character Homeland: Lunar Tarsh Occupation: Fisher Initiate of Cult: Humakt Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Enastsar the Ride is Downtrodden and Brave. He is a Common adventurer. (He/Him) Stats: Strength: 6 (30%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 8 (40%) Charisma: 12 (60%) Derived Stats: Healing Rate: 3 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 16 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Shaker Temple) 60% Honor 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Air 60% Moon 10% Earth 20% Darkness 40% Power Runes: Death 75% Beast 75% Condition Runes: Skills: **Agility (+0%)** Boat 35% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 55% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 30% Intrigue 10% Orate 10% Sing 10% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Humakt) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 15% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 15% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 35% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 55% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 55% Medium Shield 30% Small Shield 20% Spirit Magic: Fireblade (4pts) Repair (2pts) Strength (2pts) Rune Spells: True Weapon (1pts) Melee Attacks: Large Shield 55% 1D6 SR 7 16/16 HP 1H Short Spear 35% 1D6+1 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 55% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Enastsar the Ride ** Runes: Death Beast Air Homeland: Lunar Tarsh, Occupation: Fisher, Initiate of Cult: Humakt STR: 6, CON: 15, SIZ: 15, DEX: 10, INT: 13, POW: 8, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 16, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 60%, Reputation 5%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Shaker Temple) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Darkness 40%, Air 60%, Moon 10%, Earth 20%, Beast 75%, Death 75%, Skills: Large Shield 55%, Swim 55%, Javelin 55%, Scan 50%, Speak (New Pelorian) 50%, Climb 50%, Farm 40%, Cult Lore (Humakt) 40%, Homeland Lore (Local) 35%, Lore (River) 35%, 1H Spear 35%, Boat 35%, Listen 30%, Medium Shield 30% Spirit Magic: Repair (2pts), Strength (2pts), Fireblade (4pts) Rune Spells: True Weapon (1pts) Attacks: Large Shield 55% 1D6 SR 7 16/16 HP 1H Short Spear 35% 1D6+1 SR 6 10/10 HP Thrown Javelin 55% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,