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Eurmali bard
Full Character
Stat Block
--- Eurmali bard --- Runes: Illusion Movement Air Type: Player Character Homeland: Sartar Occupation: Entertainer Initiate of Cult: Eurmal Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 13 (65%) Constitution: 9 (45%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 13 (65%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 100% Hate (Authority) 60% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 70% Darkness 20% Power Runes: Man 50% Death 50% Illusion 95% Truth 5% Movement 95% Disorder 60% Beast 50% Stasis 5% Harmony 40% Fertility 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 81% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Ride (Horse) 15% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 75% Dance 55% Disguise 15% Fast Talk 40% Intimidate 25% Intrigue 15% Orate 30% Sing 70% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Trade Talk) 40% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Eurmal) 25% Customs (Heortling) 0% Customs (Heortling) 70% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Homeland) 55% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Eurmal) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 50% Sleight 25% **Perception (+10%)** Insight (Species) 30% Insight (Human) 75% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Glamour (0pts) Silence (0pts) Demoralize (0pts) Detect Enemies (0pts) Rune Spells: Reflection (1pts) Illusory Sight (1pts) Illusory Motion (1pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Eurmali bard ** Runes: Illusion Movement Air Homeland: Sartar, Occupation: Entertainer, Initiate of Cult: Eurmal STR: 13, CON: 9, SIZ: 13, DEX: 13, INT: 17, POW: 13, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 10, Magic Points: 13, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 100%, Hate (Authority) 60%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Darkness 20%, Fire/Sky 40%, Air 70%, Beast 50%, Stasis 5%, Harmony 40%, Fertility 50%, Man 50%, Death 50%, Illusion 95%, Truth 5%, Movement 95%, Disorder 60%, Skills: Dodge 81%, Charm 75%, Insight (Human) 75%, Customs (Heortling) 70%, Sing 70%, Speak (Heortling) 60%, Dance 55%, Lore (Homeland) 55%, Play Instrument 50%, Medium Shield 45%, Climb 45%, Jump 44%, Spirit Combat 40%, Farm 40% Spirit Magic: Glamour (0pts), Silence (0pts), Demoralize (0pts), Detect Enemies (0pts) Rune Spells: Reflection (1pts), Illusory Sight (1pts), Illusory Motion (1pts) Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate, Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate, Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate, Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,