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Gast Hoftist-Buildsmanalor
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Stat Block
--- Gast Hoftist-Buildsmanalor --- Runes: Truth Death Earth Type: Player Character Homeland: Prax: Pol-Joni Occupation: Thief Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Gast Hoftist-Buildsmanalor is Skillful and Abusive. They is a Common adventurer. (They/Them) Stats: Strength: 17 (85%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Gang) 60% Loyalty (Tribe) 60% Hate (Oathbreakers) 60% Reputation 5% Hate (Chaos) 60% **Cults: Babeester Gor - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Air 10% Earth 60% Power Runes: Truth 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 65% Dodge 29% Drive (Chariot) 10% Jump 41% Ride (Horse) 45% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 35% Fast Talk 35% Intimidate 25% Intrigue 5% Orate 10% Sing 10% Speak (Earthtongue) 10% Speak (Heortling) 10% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 60% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 40% **Melee (+10%)** 1H Axe 60% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 65% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 60% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 25% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 40% Small Shield 25% Spirit Magic: Bladesharp (3pts) Vigor (2pts) Rune Spells: Summon Earth Elemental (1pts) Melee Attacks: Great Axe 65% 2D6+2+1D4 SR 6 10/10 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Gast Hoftist-Buildsmanalor ** Runes: Truth Death Earth Homeland: Prax: Pol-Joni, Occupation: Thief, Initiate of Cult: Babeester Gor STR: 17, CON: 15, SIZ: 15, DEX: 12, INT: 13, POW: 9, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Gang) 60%, Loyalty (Tribe) 60%, Hate (Oathbreakers) 60%, Cults: Babeester Gor - Initiate - Rune Points: 1 Runes: Air 10%, Earth 60%, Darkness 20%, Death 75%, Truth 75%, Skills: 2H Axe 65%, Climb 65%, Sleight 60%, Broadsword 60%, 1H Axe 60%, Speak (Praxian) 50%, Ride (Horse) 45%, Jump 41%, Spirit Combat 40%, Move Quietly 40%, Medium Shield 40%, Herd 40%, Fast Talk 35%, Dagger 35% Spirit Magic: Vigor (2pts), Bladesharp (3pts) Rune Spells: Summon Earth Elemental (1pts) Attacks: Great Axe 65% 2D6+2+1D4 SR 6 10/10 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,